rustnav.maxshoredistance
переменнаяserver
Metres of open water past which default navmesh tiles are dropped instead of baked. A tile only drops when every point in it is that far from land, so shores keep their navmesh and so do rivers and lakes, which are never that wide. Independent navmeshes (oilrigs, tropical islands, ghost ships) are never touched. 0 or less bakes the open sea like before. Applies to tiles queued after the change
Кратко
- Тип
- float
- По умолчанию
- 100
- Где выполняется
- сервер
- Класс
- ConVar.RustNav
Пример
rustnav.maxshoredistance 100В других ветках
- aux02
- без изменений
- staging
- без изменений