RustTip

rustnav.maxshoredistance

переменнаяserver

Metres of open water past which default navmesh tiles are dropped instead of baked. A tile only drops when every point in it is that far from land, so shores keep their navmesh and so do rivers and lakes, which are never that wide. Independent navmeshes (oilrigs, tropical islands, ghost ships) are never touched. 0 or less bakes the open sea like before. Applies to tiles queued after the change

Кратко

Тип
float
По умолчанию
100
Где выполняется
сервер
Класс
ConVar.RustNav

Пример

rustnav.maxshoredistance 100

В других ветках

aux02
без изменений
staging
без изменений