RustTip

ai.npc_check_spawner_is_on_navmesh

variableserver

When enabled, NPC spawn points are validated to ensure they are on a valid NavMesh position before spawning; prevents NPCs from spawning in unreachable locations(description generated by Facepunch)

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.AI

Example

ai.npc_check_spawner_is_on_navmesh True

In other branches

public
unchanged
staging
unchanged