Weapons & attachments
Weapon stats with attachments and ammo, compare up to 4 builds
Compatible ammo
Attachments 0/4
Compatible ammo
Attachments 0/4
Add a weapon to compare
Comparison
| Damage | 50 | 40 |
| Rounds per minute | 450 | 500 |
| Damage per second | 375 | 333 |
| Magazine | 30 | 30 |
| Damage per magazine | 1 500 | 1 200 |
| Mag dump, s | 3,9 | 3,5 |
| Reload | 4,4 | 4 |
| ADS spread, ° | 0,2 | 0,2 |
| Hip spread, ° | 2,5 | 3 |
| Vertical recoil, ° | 3 | 2,5 |
| Horizontal recoil, ° | 2 | 0 |
| Projectile speed | 375 | 563 |
| Effective range | 30 | 40 |
| Extras | — | — |
As in the game: value × multipliers of all attachments + their offsets. Damage per projectile, no headshots or distance falloff.
FAQ
How many AK shots to kill a player in Rust?
It depends on armor, body part and distance: pick a weapon, ammo, attachments and the target's armor — the calculator shows damage per shot and hits to the head, body and legs.
How do attachments change damage in Rust?
The silencer lowers damage and bullet speed, the muzzle brake reduces recoil at the cost of spread, the muzzle boost raises fire rate. The calculator takes attachment multipliers from the game files.
Answers are calculated from the current public build data and update with the game.