| CanAcceptBackpackItem | Carbon | Global | object CanAcceptBackpackItem(Item backpack, Item item) |
| CanAcceptItem | Oxide, Carbon | Item | object CanAcceptItem(ItemContainer itemContainer, Item item, int targetPos, BasePlayer player) |
| CanAccessVendingMachine | Oxide, Carbon | Vending | object CanAccessVendingMachine(DeliveryDroneConfig config, VendingMachine vendingMachine) |
| CanAdministerVending | Oxide, Carbon | Vending | object CanAdministerVending(BasePlayer player, VendingMachine vendingMachine) |
| CanAffordApartmentMasterKey | Oxide, Carbon | Apartments | object CanAffordApartmentMasterKey(BasePlayer player, NPCApartmentSecurity nPCApartmentSecurity) |
| CanAffordToPlace | Oxide, Carbon | Structure | object CanAffordToPlace(BasePlayer local0, Planner planner, Construction component) |
| CanAffordUpgrade | Oxide, Carbon | Structure | object CanAffordUpgrade(BasePlayer player, BuildingBlock buildingBlock, BuildingGrade.Enum iGrade, ulong iSkin) |
| CanAssignBed | Oxide, Carbon | Player | object CanAssignBed(BasePlayer player, SleepingBag sleepingBag, ulong local0) |
| CanAssignMission | Oxide, Carbon | Mission | object CanAssignMission(BasePlayer assignee, BaseMission mission, IMissionProvider provider) |
| CanBeAwardedAdventGift | Oxide, Carbon | Seasonal | object CanBeAwardedAdventGift(AdventCalendar adventCalendar, BasePlayer player) |
| CanBeHomingTargeted | Oxide | Weapon | object CanBeHomingTargeted(BaseHelicopter baseHelicopter) |
| CanBeRecycled | Oxide, Carbon | Crafting | object CanBeRecycled(Item item, Recycler recycler) |
| CanBeTargeted | Oxide | Player | object CanBeTargeted(BaseCombatEntity obj, AutoTurret autoTurret) |
| CanBeWounded | Oxide, Carbon | Player | object CanBeWounded(BasePlayer basePlayer, HitInfo info) |
| CanBradleyApcTarget | Oxide, Carbon | Vehicle | object CanBradleyApcTarget(BradleyAPC bradleyAPC, BaseEntity ent) |
| CanBuild | Oxide, Carbon | Structure | object CanBuild(Planner planner, Construction local1, Construction.Target local3) |
| CanBypassQueue | Oxide, Carbon | Player | object CanBypassQueue(Network.Connection connection) |
| CanCastFishingRod | Oxide, Carbon | Fishing | object CanCastFishingRod(BasePlayer basePlayer, BaseFishingRod baseFishingRod, Item item, Vector3 vector3) |
| CanCatchFish | Oxide, Carbon | Fishing | object CanCatchFish(BasePlayer basePlayer, BaseFishingRod baseFishingRod, Item item) |
| CanChangeCode | Oxide, Carbon | Player | object CanChangeCode(BasePlayer player, CodeLock codeLock, string local0, bool local1) |
| CanChangeGrade | Oxide, Carbon | Structure | object CanChangeGrade(BasePlayer player, BuildingBlock buildingBlock, BuildingGrade.Enum iGrade, ulong iSkin) |
| CanCheckFuel | Oxide, Carbon | Fuel | object CanCheckFuel(EntityFuelSystem entityFuelSystem, StorageContainer local0, BasePlayer player) |
| CanClientLogin | Oxide, Carbon | Player | void CanClientLogin(Network.Connection connection) |
| CanCombineDroppedItem | Oxide, Carbon | Item | object CanCombineDroppedItem(DroppedItem droppedItem, DroppedItem di) |
| CanCraft | Oxide | Crafting | object CanCraft(ItemCrafter itemCrafter, ItemBlueprint bp, int amount, bool free) |
| CanCreateWorldProjectile | Oxide, Carbon | Weapon | object CanCreateWorldProjectile(HitInfo info, ItemDefinition itemDef) |
| CanDemolish | Oxide, Carbon | Structure | object CanDemolish(BasePlayer player, DecayEntity decayEntity) |
| CanDeployItem | Oxide, Carbon | Item | object CanDeployItem(BasePlayer player, Deployer deployer, NetworkableId local2) |
| CanDeployScientists | Oxide | NPC | object CanDeployScientists(BradleyAPC bradleyAPC, BaseEntity attacker, List<GameObjectRef> scientistPrefabs, List<Vector3> spawnPositions) |
| CanDesignFirework | Oxide, Carbon | Firework | object CanDesignFirework(BasePlayer player, PatternFirework patternFirework) |
| CanDestroyLock | Oxide, Carbon | Vehicle | object CanDestroyLock(BasePlayer player, ModularCar modularCar, BaseVehicleModule viaModule) |
| CanDismountEntity | Oxide, Carbon | Player | object CanDismountEntity(BasePlayer player, BaseMountable baseMountable) |
| CanDropActiveItem | Oxide, Carbon | Player | object CanDropActiveItem(BasePlayer basePlayer) |
| CanEditPlayerBoat | Oxide, Carbon | Naval | object CanEditPlayerBoat(PlayerBoat playerBoat, BasePlayer player) |
| CanElevatorLiftMove | Oxide, Carbon | Elevator | object CanElevatorLiftMove(ElevatorLift elevatorLift) |
| CanEntityBeHostile | Oxide, Carbon | Entity | object CanEntityBeHostile(BaseCombatEntity baseCombatEntity) |
| CanEquipItem | Oxide, Carbon | Item | object CanEquipItem(PlayerInventory playerInventory, Item item, int targetSlot, BasePlayer player) |
| CanExplosiveStick | Oxide, Carbon | Entity | object CanExplosiveStick(TimedExplosive timedExplosive, BaseEntity entity) |
| CanFastTrackCraftTask | Oxide, Carbon | Item | object CanFastTrackCraftTask(ItemCrafter itemCrafter, ItemCraftTask local2, int taskID) |
| CanFireLiquidWeapon | Oxide, Carbon | Weapon | object CanFireLiquidWeapon(BasePlayer player, LiquidWeapon liquidWeapon) |
| CanHackCrate | Oxide, Carbon | Player | object CanHackCrate(BasePlayer player, HackableLockedCrate hackableLockedCrate) |
| CanHelicopterDropCrate | Oxide, Carbon | Vehicle | object CanHelicopterDropCrate(CH47HelicopterAIController cH47HelicopterAIController) |
| CanHelicopterStrafe | Oxide, Carbon | Vehicle | object CanHelicopterStrafe(PatrolHelicopterAI patrolHelicopterAI) |
| CanHelicopterStrafeTarget | Oxide, Carbon | Vehicle | object CanHelicopterStrafeTarget(PatrolHelicopterAI patrolHelicopterAI, BasePlayer ply) |
| CanHelicopterTarget | Oxide, Carbon | Vehicle | object CanHelicopterTarget(PatrolHelicopterAI patrolHelicopterAI, BasePlayer ply) |
| CanHelicopterUseNapalm | Oxide, Carbon | Vehicle | object CanHelicopterUseNapalm(PatrolHelicopterAI patrolHelicopterAI) |
| CanHideStash | Oxide, Carbon | Player | object CanHideStash(BasePlayer player, StashContainer stashContainer) |
| CanLightCannonFuse | Oxide, Carbon | Naval | object CanLightCannonFuse(Cannon cannon) |
| CanLivestockAnimalRefuseTarget | Oxide, Carbon | Animal | object CanLivestockAnimalRefuseTarget(Rust.Ai.Gen2.LivestockAnimal livestockAnimal, BasePlayer local0) |
| CanLock | Oxide, Carbon | Vehicle | object CanLock(BasePlayer player, CodeLock codeLock) |
| CanLockerAcceptItem | Oxide, Carbon | Item | object CanLockerAcceptItem(Locker locker, Item item, int targetSlot, BasePlayer player) |
| CanLootEntity | Oxide, Carbon | Entity | object CanLootEntity(BasePlayer basePlayer, LootableCorpse lootableCorpse) |
| CanLootPlayer | Oxide, Carbon | Player | object CanLootPlayer(BasePlayer basePlayer, BasePlayer player) |
| CanLowerSail | Oxide, Carbon | Naval | object CanLowerSail(Sail sail, BasePlayer player) |
| CanMannequinChangePose | Oxide, Carbon | Entity | object CanMannequinChangePose(Mannequin mannequin, BasePlayer player) |
| CanMannequinSwap | Oxide, Carbon | Entity | object CanMannequinSwap(Mannequin mannequin, BasePlayer local0) |
| CanMountEntity | Oxide, Carbon | Player | object CanMountEntity(BasePlayer player, BaseMountable baseMountable) |
| CanMoveItem | Oxide, Carbon | Item | object CanMoveItem(Item local5, PlayerInventory playerInventory, ItemContainerId local1, int local2, int local3, ItemMoveModifier local4) |
| CanNetworkTo | Oxide, Carbon | Network | object CanNetworkTo(BaseNetworkable baseNetworkable, BasePlayer player) |
| CanNpcEat | Oxide | NPC | object CanNpcEat(BaseNpc baseNpc, BaseEntity best) |
| CanPatrolHeliSeePlayer | Carbon | Global | object CanPatrolHeliSeePlayer(PatrolHelicopterAI heli, BasePlayer player) |
| CanPickupAllFromRack | Carbon | Global | void CanPickupAllFromRack(WeaponRack rack, BasePlayer player, int mountSlotIndex) |
| CanPickupEntity | Oxide, Carbon | Player | object CanPickupEntity(BasePlayer player, BaseCombatEntity baseCombatEntity) |
| CanPickupFromRack | Carbon | Global | void CanPickupFromRack(WeaponRack rack, BasePlayer player, Item item, int mountSlotIndex, int playerBeltIndex, bool tryHold) |
| CanPickupLock | Oxide, Carbon | Player | object CanPickupLock(BasePlayer player, BaseLock baseLock) |
| CanPlaceOnRack | Carbon | Global | object CanPlaceOnRack(WeaponRack rack, BasePlayer player, Item item, int gridCellIndex, int rotation) |
| CanPlayerInheritNetworkGroup | Carbon | Global | object CanPlayerInheritNetworkGroup(BasePlayer player) |
| CanPurchaseItem | Oxide, Carbon | Vending | object CanPurchaseItem(BasePlayer buyer, Item item, Action<BasePlayer, Item> onItemPurchased, VendingMachine vendingMachine, ItemContainer targetContainer) |
| CanRagdollDismount | Oxide, Carbon | Player | object CanRagdollDismount(BaseRagdoll baseRagdoll, BasePlayer player) |
| CanRaiseSail | Oxide, Carbon | Naval | object CanRaiseSail(Sail sail, BasePlayer player) |
| CanReceiveCall | Oxide, Carbon | Phone | object CanReceiveCall(PhoneController phoneController) |
| CanRecycle | Oxide, Carbon | Crafting | object CanRecycle(Recycler recycler, Item local1) |
| CanRenameBed | Oxide, Carbon | Player | object CanRenameBed(BasePlayer player, SleepingBag sleepingBag, string local0) |
| CanResearchItem | Oxide, Carbon | Player | object CanResearchItem(BasePlayer local0, Item local1) |
| CanRotateSail | Oxide, Carbon | Naval | object CanRotateSail(Sail sail, BasePlayer player) |
| CanSamSiteShoot | Oxide, Carbon | Entity | object CanSamSiteShoot(SamSite samSite) |
| CanSeeStash | Oxide, Carbon | Entity | object CanSeeStash(BasePlayer basePlayer, StashContainer entity) |
| CanSetBedPublic | Oxide, Carbon | Player | object CanSetBedPublic(BasePlayer player, SleepingBag sleepingBag) |
| CanSetRelationship | Oxide, Carbon | Player | object CanSetRelationship(BasePlayer player, BasePlayer otherPlayer, RelationshipManager.RelationshipType type, int weight) |
| CanSpectateTarget | Oxide, Carbon | Player | object CanSpectateTarget(BasePlayer basePlayer, string strName) |
| CanStackItem | Oxide, Carbon | Item | object CanStackItem(Item item, Item item) |
| CanSwapToSeat | Oxide | Player | object CanSwapToSeat(BasePlayer player, BaseMountable baseMountable) |
| CanTakeCutting | Oxide, Carbon | Player | object CanTakeCutting(BasePlayer player, GrowableEntity growableEntity) |
| CanTeleportDeepSea | Oxide, Carbon | Naval | object CanTeleportDeepSea(BaseEntity entity, DeepSeaPortal portal) |
| CanTrainCarCouple | Oxide, Carbon | Vehicle | object CanTrainCarCouple(TrainCar owner, TrainCar owner1) |
| CanUnlock | Oxide | Player | object CanUnlock(BasePlayer player, CodeLock codeLock) |
| CanUpdateSign | Oxide | Player | object CanUpdateSign(BasePlayer player, Signage signage) |
| CanUseFuel | Oxide, Carbon | Fuel | object CanUseFuel(EntityFuelSystem entityFuelSystem, StorageContainer local0, float seconds, float fuelUsedPerSecond) |
| CanUseGesture | Oxide, Carbon | Player | object CanUseGesture(BasePlayer player, GestureConfig gestureConfig) |
| CanUseHBHFSensor | Oxide, Carbon | Player | object CanUseHBHFSensor(BasePlayer player, HBHFSensor hBHFSensor) |
| CanUseHelicopter | Oxide, Carbon | Vehicle | object CanUseHelicopter(BasePlayer player, CH47HelicopterAIController cH47HelicopterAIController) |
| CanUseLockedEntity | Oxide | Player | object CanUseLockedEntity(BasePlayer player, CodeLock codeLock) |
| CanUseMailbox | Oxide, Carbon | Player | object CanUseMailbox(BasePlayer player, Mailbox mailbox) |
| CanUserLogin | Oxide, Carbon | Player | void CanUserLogin(string username, string userid, string ip) |
| CanUseUI | Oxide, Carbon | CUI | object CanUseUI(BasePlayer player, string json) |
| CanUseVending | Oxide, Carbon | Vending | object CanUseVending(BasePlayer player, VendingMachine vendingMachine) |
| CanUseWires | Oxide, Carbon | Player | object CanUseWires(BasePlayer player, bool cached, float cacheDuration, IOEntity targetIoEnt) |
| CanVendingAcceptItem | Oxide, Carbon | Vending | object CanVendingAcceptItem(VendingMachine vendingMachine, Item item, int targetSlot, BasePlayer player) |
| CanWaterBallSplash | Oxide, Carbon | Entity | object CanWaterBallSplash(ItemDefinition liquidDef, Vector3 position, float radius, int amount, bool funWater) |
| CanWearItem | Oxide, Carbon | Item | object CanWearItem(PlayerInventory playerInventory, Item item, int targetSlot, BasePlayer player) |
| ICanPickupEntity | Oxide | Player | object ICanPickupEntity(BasePlayer player, DoorCloser doorCloser) |
| InitOxide | Oxide | Server | void InitOxide() |
| IOnBaseCombatEntityHurt | Oxide | Entity | object IOnBaseCombatEntityHurt(BaseCombatEntity baseCombatEntity, HitInfo info) |
| IOnBasePlayerAttacked | Oxide | Player | object IOnBasePlayerAttacked(BasePlayer basePlayer, HitInfo info) |
| IOnBasePlayerHurt | Oxide | Player | object IOnBasePlayerHurt(BasePlayer basePlayer, HitInfo info) |
| IOnEntitySaved | Oxide | Entity | void IOnEntitySaved(BaseNetworkable baseNetworkable, BaseNetworkable.SaveInfo saveInfo) |
| IOnNpcTarget | Oxide | NPC | object IOnNpcTarget(BaseNpc baseNpc, BaseEntity target) |
| IOnPlayerBanned | Oxide | Player | void IOnPlayerBanned(Network.Connection connection, AuthResponse Status) |
| IOnRconInitialize | Oxide | Server | object IOnRconInitialize() |
| IOnRconMessage | Oxide | Server | object IOnRconMessage(object ClientIpAddress, string s) |
| IOnRunCommandLine | Oxide | Server | object IOnRunCommandLine() |
| IOnServerInitialized | Oxide | Server | void IOnServerInitialized() |
| LoadDefaultConfig | Oxide, Carbon | Engine | void LoadDefaultConfig() |
| OnActiveItemChange | Oxide, Carbon | Player | object OnActiveItemChange(BasePlayer basePlayer, Item local1, ItemId itemID) |
| OnActiveItemChanged | Oxide, Carbon | Player | void OnActiveItemChanged(BasePlayer basePlayer, Item local1, Item local2) |
| OnActiveTelephoneUpdated | Oxide | Player | void OnActiveTelephoneUpdated(BasePlayer basePlayer, PhoneController t) |
| OnAddVendingOffer | Oxide, Carbon | Vending | void OnAddVendingOffer(VendingMachine vendingMachine, ProtoBuf.VendingMachine.SellOrder local2) |
| OnAdventGiftAward | Oxide, Carbon | Seasonal | object OnAdventGiftAward(AdventCalendar adventCalendar, BasePlayer player) |
| OnAdventGiftAwarded | Oxide, Carbon | Seasonal | void OnAdventGiftAwarded(AdventCalendar adventCalendar, BasePlayer player) |
| OnAIBrainStateSwitch | Oxide, Carbon | NPC | object OnAIBrainStateSwitch(BaseAIBrain baseAIBrain, BaseAIBrain.BasicAIState currentState, BaseAIBrain.BasicAIState newState) |
| OnAIBrainStateSwitched | Oxide, Carbon | NPC | void OnAIBrainStateSwitched(BaseAIBrain baseAIBrain, BaseAIBrain.BasicAIState currentState) |
| OnAirdrop | Oxide, Carbon | Entity | void OnAirdrop(CargoPlane cargoPlane, Vector3 newDropPosition) |
| OnAmmoSwitch | Oxide, Carbon | Weapon | object OnAmmoSwitch(BaseProjectile baseProjectile, BasePlayer local0, ItemDefinition local2) |
| OnAmmoUnload | Oxide, Carbon | Weapon | object OnAmmoUnload(BaseProjectile local0, Item item, BasePlayer player) |
| OnAnalysisComplete | Oxide, Carbon | Entity | void OnAnalysisComplete(SurveyCrater surveyCrater, BasePlayer player) |
| OnAnimalDungProduce | Oxide | Animal | object OnAnimalDungProduce(RidableHorse ridableHorse) |
| OnAnimalDungProduced | Oxide | Animal | object OnAnimalDungProduced() |
| OnApartmentMasterKeyPurchase | Oxide, Carbon | Apartments | object OnApartmentMasterKeyPurchase(BasePlayer player) |
| OnApartmentMasterKeyPurchased | Oxide, Carbon | Apartments | void OnApartmentMasterKeyPurchased(BasePlayer player, Item local3) |
| OnApartmentRoomBreakInComplete | Oxide, Carbon | Apartments | object OnApartmentRoomBreakInComplete(ApartmentRoom local1, BasePlayer player, ApartmentDoor apartmentDoor) |
| OnApartmentRoomBreakInCompleted | Oxide, Carbon | Apartments | void OnApartmentRoomBreakInCompleted(ApartmentRoom local1, BasePlayer player, ApartmentDoor apartmentDoor) |
| OnApartmentRoomCheckedout | Oxide, Carbon | Apartments | void OnApartmentRoomCheckedout(BasePlayer player, ApartmentRoom local0, ApartmentBuilding apartmentBuilding) |
| OnApartmentRoomCheckout | Oxide, Carbon | Apartments | object OnApartmentRoomCheckout(BasePlayer player, ApartmentRoom apartmentRoom, ApartmentBuilding apartmentBuilding) |
| OnApartmentRoomPurchase | Oxide, Carbon | Apartments | object OnApartmentRoomPurchase(ApartmentRoom local0, BasePlayer player, ApartmentSize size, ApartmentBuilding apartmentBuilding) |
| OnApartmentRoomPurchased | Oxide, Carbon | Apartments | void OnApartmentRoomPurchased(ApartmentRoom local0, BasePlayer player, ApartmentSize size, ApartmentBuilding apartmentBuilding) |
| OnApartmentRoomUpgrade | Oxide, Carbon | Apartments | object OnApartmentRoomUpgrade(ApartmentRoom local0, BasePlayer player, ApartmentSize size, ApartmentBuilding apartmentBuilding) |
| OnApartmentRoomUpgraded | Oxide, Carbon | Apartments | void OnApartmentRoomUpgraded(ApartmentRoom local1, BasePlayer player, ApartmentSize size, ApartmentBuilding apartmentBuilding) |
| OnArcadeScoreAdded | Oxide, Carbon | Entity | void OnArcadeScoreAdded(BaseArcadeMachine baseArcadeMachine, BasePlayer player, int score) |
| OnBackpackDrop | Oxide, Carbon | Item | object OnBackpackDrop(Item local0, PlayerInventory playerInventory) |
| OnBallistaGunReload | Oxide, Carbon | Primitive | object OnBallistaGunReload(BallistaGun ballistaGun, BasePlayer local0) |
| OnBedMade | Oxide, Carbon | Entity | void OnBedMade(SleepingBag sleepingBag, BasePlayer player) |
| OnBigWheelLoss | Oxide, Carbon | Entity | object OnBigWheelLoss(BigWheelGame bigWheelGame, Item item, BigWheelBettingTerminal bigWheelBettingTerminal) |
| OnBigWheelWin | Oxide, Carbon | Entity | object OnBigWheelWin(BigWheelGame bigWheelGame, Item item, BigWheelBettingTerminal bigWheelBettingTerminal, int int32) |
| OnBoatGroupSpawn | Oxide, Carbon | Naval | object OnBoatGroupSpawn(BoatGroupSpawner boatGroupSpawner, Vector2 vector2, Quaternion quaternion, HashSet<RHIB> list, bool boolean, bool spawnsPT) |
| OnBoatGroupSpawned | Oxide, Carbon | Naval | object OnBoatGroupSpawned(BoatGroupSpawner boatGroupSpawner, Vector2 vector2, Quaternion quaternion, HashSet<RHIB> list, bool boolean, bool spawnsPT) |
| OnBoatPathGenerate | Oxide, Carbon | Vehicle | object OnBoatPathGenerate(BaseBoat baseBoat) |
| OnBonusItemDrop | Oxide, Carbon | Item | object OnBonusItemDrop(Item local5, BasePlayer local0, ItemContainer container) |
| OnBonusItemDropped | Oxide, Carbon | Item | void OnBonusItemDropped(Item local5, BasePlayer local0, ItemContainer container) |
| OnBookmarkAdd | Oxide, Carbon | Bookmark | object OnBookmarkAdd(ComputerStation computerStation, BasePlayer local0, string local1) |
| OnBookmarkControl | Oxide, Carbon | Bookmark | object OnBookmarkControl(ComputerStation computerStation, BasePlayer local0, string local1, IRemoteControllable local2) |
| OnBookmarkControlEnd | Oxide, Carbon | Bookmark | object OnBookmarkControlEnd(ComputerStation computerStation, BasePlayer ply, BaseEntity local0) |
| OnBookmarkControlEnded | Oxide, Carbon | Bookmark | void OnBookmarkControlEnded(ComputerStation computerStation, BasePlayer ply, BaseEntity local0) |
| OnBookmarkControlStarted | Oxide, Carbon | Bookmark | void OnBookmarkControlStarted(ComputerStation computerStation, BasePlayer local0, string local1, IRemoteControllable local2) |
| OnBookmarkDelete | Oxide, Carbon | Bookmark | object OnBookmarkDelete(ComputerStation computerStation, BasePlayer mountedPlayer, string identifier) |
| OnBookmarkInput | Oxide, Carbon | Bookmark | object OnBookmarkInput(ComputerStation computerStation, BasePlayer player, InputState inputState) |
| OnBookmarksSendControl | Oxide, Carbon | Bookmark | object OnBookmarksSendControl(ComputerStation computerStation, BasePlayer player, string local0) |
| OnBoomboxStationUpdate | Oxide, Carbon | Radio | object OnBoomboxStationUpdate(BoomBox boomBox, string local0, BasePlayer player) |
| OnBoomboxStationUpdated | Oxide, Carbon | Radio | void OnBoomboxStationUpdated(BoomBox boomBox, string local0, BasePlayer player) |
| OnBoomboxStationValidate | Oxide, Carbon | Radio | object OnBoomboxStationValidate(string url) |
| OnBoomboxToggle | Oxide, Carbon | Radio | object OnBoomboxToggle(BoomBox boomBox, BasePlayer player, bool local1) |
| OnBradleyApcHunt | Oxide, Carbon | Vehicle | object OnBradleyApcHunt(BradleyAPC bradleyAPC) |
| OnBradleyApcInitialize | Oxide, Carbon | Vehicle | object OnBradleyApcInitialize(BradleyAPC bradleyAPC) |
| OnBradleyApcPatrol | Oxide, Carbon | Vehicle | object OnBradleyApcPatrol(BradleyAPC bradleyAPC) |
| OnBradleyApcThink | Oxide, Carbon | Vehicle | object OnBradleyApcThink(BradleyAPC bradleyAPC) |
| OnBroadcastCommand | Oxide, Carbon | Server | object OnBroadcastCommand(string strCommand, object[] args) |
| OnBuildingMerge | Oxide, Carbon | Structure | void OnBuildingMerge(ServerBuildingManager serverBuildingManager, BuildingManager.Building building1, BuildingManager.Building building2) |
| OnBuildingPrivilege | Oxide, Carbon | Entity | object OnBuildingPrivilege(BaseEntity baseEntity, OBB obb, bool cached, float cacheDuration, BuildingPrivlidge exclude, bool ignorePosition) |
| OnBuildingSplit | Oxide, Carbon | Structure | void OnBuildingSplit(BuildingManager.Building oldBuilding, uint local3) |
| OnButtonPress | Oxide, Carbon | Electronic | object OnButtonPress(PressButton pressButton, BasePlayer player) |
| OnBuyVendingItem | Oxide, Carbon | Vending | object OnBuyVendingItem(VendingMachine vendingMachine, BasePlayer player, int local0, int local1) |
| OnCarbonBanPlayer | Carbon | Player | void OnCarbonBanPlayer(BasePlayer invoker, BasePlayer target, string reason, long expiry) |
| OnCarbonBlinded | Carbon | Player | void OnCarbonBlinded(BasePlayer invoker, BasePlayer target) |
| OnCarbonEmpowerPlayerStats | Carbon | Player | void OnCarbonEmpowerPlayerStats(BasePlayer invoker, BasePlayer target) |
| OnCarbonKickPlayer | Carbon | Player | void OnCarbonKickPlayer(BasePlayer invoker, BasePlayer target, string reason) |
| OnCarbonLockPlayerContainer | Carbon | Player | void OnCarbonLockPlayerContainer(BasePlayer invoker, BasePlayer target, ItemContainer container, bool locked) |
| OnCarbonMutePlayer | Carbon | Player | void OnCarbonMutePlayer(BasePlayer invoker, BasePlayer target, bool wants, string reason) |
| OnCarbonPrivateMessage | Carbon | Player | void OnCarbonPrivateMessage(BasePlayer player, BasePlayer target, string message) |
| OnCarbonSpectateEnd | Carbon | Player | void OnCarbonSpectateEnd(BasePlayer player, BasePlayer target) |
| OnCarbonSpectateStart | Carbon | Player | void OnCarbonSpectateStart(BasePlayer player, BasePlayer target) |
| OnCarbonUnbanPlayer | Carbon | Player | void OnCarbonUnbanPlayer(BasePlayer invoker, BasePlayer target) |
| OnCarbonUnblinded | Carbon | Player | void OnCarbonUnblinded(BasePlayer invoker, BasePlayer target) |
| OnCardSwipe | Oxide, Carbon | Electronic | object OnCardSwipe(CardReader cardReader, Keycard local2, BasePlayer local0) |
| OnCargoPlaneSignaled | Oxide, Carbon | Entity | void OnCargoPlaneSignaled(BaseEntity local0, SupplySignal supplySignal) |
| OnCargoShipEgress | Oxide, Carbon | Entity | object OnCargoShipEgress(CargoShip cargoShip) |
| OnCargoShipHarborApproach | Oxide, Carbon | Entity | object OnCargoShipHarborApproach(CargoShip cargoShip, CargoNotifier cn) |
| OnCargoShipHarborArrived | Oxide, Carbon | Entity | void OnCargoShipHarborArrived(CargoShip cargoShip) |
| OnCargoShipHarborLeave | Oxide, Carbon | Entity | void OnCargoShipHarborLeave(CargoShip cargoShip) |
| OnCargoShipSpawnCrate | Oxide, Carbon | Entity | object OnCargoShipSpawnCrate(CargoShip cargoShip) |
| OnCatapultFireForce | Oxide, Carbon | Primitive | object OnCatapultFireForce(Catapult catapult, BasePlayer shooter, object l1 => l1) |
| OnCCTVDirectionChange | Oxide, Carbon | Electronic | object OnCCTVDirectionChange(CCTV_RC cCTV_RC, BasePlayer local0) |
| OnCentralizedBanCheck | Oxide, Carbon | Player | object OnCentralizedBanCheck(Network.Connection connection) |
| OnChairComfort | Carbon | Global | object OnChairComfort(BaseChair chair) |
| OnClanColorChanged | Oxide, Carbon | Clan | void OnClanColorChanged(LocalClan local0, Color32 newColor, ulong bySteamId) |
| OnClanCreated | Oxide, Carbon | Clan | void OnClanCreated(LocalClan clan, ulong leaderSteamId) |
| OnClanDisbanded | Oxide, Carbon | Clan | void OnClanDisbanded(LocalClan local1, ulong bySteamId) |
| OnClanLogoChanged | Oxide, Carbon | Clan | void OnClanLogoChanged(LocalClan local0, byte[] newLogo, ulong bySteamId) |
| OnClanMemberAdded | Oxide, Carbon | Clan | void OnClanMemberAdded(long clanId, ulong steamId) |
| OnClanMemberKicked | Oxide, Carbon | Clan | void OnClanMemberKicked(LocalClan local1, ulong steamId, ulong bySteamId) |
| OnClanMemberLeft | Oxide, Carbon | Clan | void OnClanMemberLeft(LocalClan local1, ulong steamId) |
| OnClientAuth | Oxide, Carbon | Player | void OnClientAuth(Network.Connection connection) |
| OnClientCommand | Oxide, Carbon | Player | object OnClientCommand(Network.Connection connection, string local0) |
| OnClientDisconnect | Oxide, Carbon | Player | void OnClientDisconnect(Network.Connection connection, string local0) |
| OnClientDisconnected | Oxide, Carbon | Player | void OnClientDisconnected(Network.Connection cn, string strReason) |
| OnClientProjectileEffectCreate | Oxide, Carbon | Player | object OnClientProjectileEffectCreate(Network.Connection sourceConnection, BaseProjectile baseProjectile, string prefabName) |
| OnClothingItemChanged | Oxide, Carbon | Player | void OnClothingItemChanged(PlayerInventory playerInventory, Item item, bool bAdded) |
| OnCoalingTowerGather | Oxide, Carbon | Resource | object OnCoalingTowerGather(CoalingTower coalingTower, Item item) |
| OnCoalingTowerStart | Oxide, Carbon | Resource | object OnCoalingTowerStart(CoalingTower coalingTower, BasePlayer player) |
| OnCodeChange | Oxide, Carbon | Vehicle | object OnCodeChange(ModularCar carOccupant, BasePlayer local0, string local1) |
| OnCodeChanged | Oxide, Carbon | Structure | void OnCodeChanged(BasePlayer player, CodeLock codeLock, string local0, bool local1) |
| OnCodeEntered | Oxide, Carbon | Structure | object OnCodeEntered(CodeLock codeLock, BasePlayer player, string local0) |
| OnCollectiblePickedup | Oxide, Carbon | Resource | void OnCollectiblePickedup(CollectibleEntity collectibleEntity, BasePlayer reciever, Item local9) |
| OnCollectiblePickup | Oxide, Carbon | Resource | object OnCollectiblePickup(CollectibleEntity collectibleEntity, BasePlayer reciever, bool eat) |
| OnCompilationFail | Carbon | Engine | void OnCompilationFail(string file, Carbon.Core.ModLoader.CompilationResult result) |
| OnConnectionDequeue | Oxide, Carbon | Queue | object OnConnectionDequeue(Network.Connection connection) |
| OnConnectionQueue | Oxide, Carbon | Queue | object OnConnectionQueue(Network.Connection connection) |
| OnConsoleCommand | Carbon | Global | object OnConsoleCommand() |
| OnConstructionPlace | Oxide, Carbon | Structure | object OnConstructionPlace(BaseEntity baseEntity, Construction component, Construction.Target placement, BasePlayer basePlayer) |
| OnConstructorFail | Carbon | Engine | void OnConstructorFail(Oxide.Plugins.RustPlugin plugin, Exception exception) |
| OnContainerDropItems | Oxide, Carbon | Entity | object OnContainerDropItems(ItemContainer container) |
| OnConveyorFiltersChange | Oxide, Carbon | Industrial | object OnConveyorFiltersChange(IndustrialConveyor industrialConveyor, BasePlayer player, ProtoBuf.IndustrialConveyor.ItemFilterList local0) |
| OnCorpsePopulate | Oxide, Carbon | NPC | object OnCorpsePopulate(NPCPlayer nPCPlayer, NPCPlayerCorpse local1) |
| OnCounterModeToggle | Oxide, Carbon | Electronic | object OnCounterModeToggle(object arg0) |
| OnCounterTargetChange | Oxide, Carbon | Electronic | object OnCounterTargetChange(object arg0) |
| OnCowMilk | Oxide, Carbon | Animal | object OnCowMilk() |
| OnCowMilked | Oxide, Carbon | Animal | void OnCowMilked(Rust.Ai.Gen2.Cow cow, BasePlayer player, object l1) |
| OnCrateDropped | Oxide, Carbon | Entity | void OnCrateDropped(HackableLockedCrate hackableLockedCrate) |
| OnCrateHack | Oxide, Carbon | Entity | void OnCrateHack(HackableLockedCrate hackableLockedCrate) |
| OnCrateHackEnd | Oxide, Carbon | Entity | void OnCrateHackEnd(HackableLockedCrate hackableLockedCrate) |
| OnCrateLanded | Oxide, Carbon | Entity | void OnCrateLanded(HackableLockedCrate hackableLockedCrate) |
| OnCrateLaptopAttack | Oxide, Carbon | Entity | object OnCrateLaptopAttack(HackableLockedCrate hackableLockedCrate, HitInfo info) |
| OnCrateSpawned | Oxide | Entity | void OnCrateSpawned(PatrolHelicopter patrolHelicopter, BaseEntity baseEntity) |
| OnCuiDraggableDrag | Oxide, Carbon | CommunityUI | void OnCuiDraggableDrag(BasePlayer player, string name, Vector3 position, CommunityEntity.DraggablePositionSendType type) |
| OnCuiDraggableDrop | Oxide, Carbon | CommunityUI | void OnCuiDraggableDrop(BasePlayer player, string draggedName, string draggedSlot, string swappedName, string swappedSlot) |
| OnCupboardAssign | Oxide, Carbon | Structure | object OnCupboardAssign(BuildingPrivlidge priv, ulong targetId, BasePlayer player) |
| OnCupboardAuthorize | Oxide, Carbon | Structure | object OnCupboardAuthorize(BuildingPrivlidge priv, BasePlayer player) |
| OnCupboardClearList | Oxide, Carbon | Structure | object OnCupboardClearList(BuildingPrivlidge buildingPrivlidge, BasePlayer player) |
| OnCupboardDeauthorize | Oxide, Carbon | Structure | object OnCupboardDeauthorize(BuildingPrivlidge buildingPrivlidge, BasePlayer player) |
| OnCupboardProtectionCalculated | Oxide, Carbon | Structure | void OnCupboardProtectionCalculated(BuildingPrivlidge buildingPrivlidge, float cachedProtectedMinutes) |
| OnCuttingTake | Oxide, Carbon | Player | object OnCuttingTake(GrowableEntity growableEntity, BasePlayer player, Item local1) |
| OnCuttingTaken | Oxide, Carbon | Player | void OnCuttingTaken(GrowableEntity growableEntity, BasePlayer player, Item local1) |
| OnDebrisSpawn | Oxide, Carbon | Entity | object OnDebrisSpawn(DecayEntity decayEntity, Vector3 localPos, Quaternion rot, bool dropToTerrain) |
| OnDecayDamage | Oxide, Carbon | Entity | object OnDecayDamage(DecayEntity decayEntity) |
| OnDecayHeal | Oxide, Carbon | Entity | object OnDecayHeal(DecayEntity decayEntity) |
| OnDeepSeaClose | Oxide, Carbon | Naval | void OnDeepSeaClose(DeepSeaManager local1) |
| OnDeepSeaClosed | Oxide, Carbon | Naval | void OnDeepSeaClosed(DeepSeaManager local1) |
| OnDeepSeaOpen | Oxide, Carbon | Naval | void OnDeepSeaOpen(DeepSeaManager local1) |
| OnDeepSeaOpened | Oxide, Carbon | Naval | void OnDeepSeaOpened(DeepSeaManager local1) |
| OnDeepSeaTeleport | Oxide, Carbon | Naval | object OnDeepSeaTeleport(TriggerDeepSeaPortal triggerDeepSeaPortal, BaseEntity ent) |
| OnDefaultItemsReceive | Oxide, Carbon | Player | object OnDefaultItemsReceive(PlayerInventory playerInventory) |
| OnDefaultItemsReceived | Oxide, Carbon | Player | void OnDefaultItemsReceived(PlayerInventory playerInventory) |
| OnDeleteVendingOffer | Oxide, Carbon | Vending | void OnDeleteVendingOffer(VendingMachine vendingMachine, int local1) |
| OnDemoRecordingStart | Oxide, Carbon | Player | object OnDemoRecordingStart(string local0, BasePlayer basePlayer) |
| OnDemoRecordingStarted | Oxide, Carbon | Player | void OnDemoRecordingStarted(string local0, BasePlayer basePlayer) |
| OnDemoRecordingStop | Oxide, Carbon | Player | object OnDemoRecordingStop(object RecordFilename, BasePlayer basePlayer) |
| OnDemoRecordingStopped | Oxide, Carbon | Player | void OnDemoRecordingStopped(object RecordFilename, BasePlayer basePlayer) |
| OnDestroyUI | Oxide, Carbon | CUI | void OnDestroyUI(BasePlayer player, string name) |
| OnDieselEngineToggle | Oxide, Carbon | Entity | object OnDieselEngineToggle(DieselEngine dieselEngine, BasePlayer player) |
| OnDieselEngineToggled | Oxide | Entity | void OnDieselEngineToggled(DieselEngine dieselEngine) |
| OnDigitalClockAlarmsSet | Oxide, Carbon | Electronic | object OnDigitalClockAlarmsSet(DigitalClock digitalClock, ProtoBuf.DigitalClockMessage local0) |
| OnDigitalClockRing | Oxide, Carbon | Electronic | object OnDigitalClockRing(DigitalClock digitalClock) |
| OnDigitalClockRingStop | Oxide, Carbon | Electronic | object OnDigitalClockRingStop(DigitalClock digitalClock) |
| OnDispenserBonus | Oxide, Carbon | Resource | object OnDispenserBonus(ResourceDispenser resourceDispenser, BasePlayer player, object l4 => l4) |
| OnDispenserBonusReceived | Oxide, Carbon | Resource | void OnDispenserBonusReceived(ResourceDispenser resourceDispenser, BasePlayer player, Item local4) |
| OnDispenserGather | Oxide, Carbon | Resource | object OnDispenserGather(ResourceDispenser resourceDispenser, BasePlayer entity, Item local7) |
| OnDispenserGathered | Oxide, Carbon | Resource | void OnDispenserGathered(ResourceDispenser resourceDispenser, BasePlayer entity, Item local7) |
| OnDoorClosed | Oxide, Carbon | Structure | void OnDoorClosed(Door door, BasePlayer player) |
| OnDoorKnocked | Oxide | Structure | void OnDoorKnocked(Door door, BasePlayer player) |
| OnDoorOpened | Oxide, Carbon | Structure | void OnDoorOpened(Door door, BasePlayer player) |
| OnDroppedItemCombined | Oxide, Carbon | Item | void OnDroppedItemCombined(DroppedItem droppedItem) |
| OnElevatorButtonPress | Oxide, Carbon | Elevator | object OnElevatorButtonPress(ElevatorLift elevatorLift, BasePlayer player, int local0, bool local1) |
| OnElevatorCall | Oxide, Carbon | Elevator | object OnElevatorCall(Elevator elevator, Elevator elevatorEnt) |
| OnElevatorMove | Oxide, Carbon | Elevator | object OnElevatorMove(Elevator elevator, int targetFloor) |
| OnEngineLoadoutRefresh | Oxide, Carbon | Vehicle | object OnEngineLoadoutRefresh(Rust.Modular.EngineStorage engineStorage) |
| OnEngineReverse | Oxide, Carbon | Naval | object OnEngineReverse(SmallEngine smallEngine, BasePlayer player) |
| OnEngineStart | Oxide, Carbon | Vehicle | object OnEngineStart(SmallEngine smallEngine, BasePlayer player) |
| OnEngineStarted | Oxide, Carbon | Vehicle | void OnEngineStarted(TOwner owner, BasePlayer player) |
| OnEngineStartFinished | Oxide, Carbon | Vehicle | void OnEngineStartFinished(TOwner owner) |
| OnEngineStatsRefresh | Oxide, Carbon | Vehicle | object OnEngineStatsRefresh(VehicleModuleEngine vehicleModuleEngine, Rust.Modular.EngineStorage engineStorage) |
| OnEngineStatsRefreshed | Oxide, Carbon | Vehicle | void OnEngineStatsRefreshed(VehicleModuleEngine vehicleModuleEngine, Rust.Modular.EngineStorage engineStorage) |
| OnEngineStop | Oxide, Carbon | Vehicle | object OnEngineStop(SmallEngine smallEngine, BasePlayer player) |
| OnEngineStopped | Oxide, Carbon | Vehicle | void OnEngineStopped(TOwner owner) |
| OnEntityActiveCheck | Oxide, Carbon | Entity | object OnEntityActiveCheck(BaseEntity ent, BasePlayer player, uint id, string debugName) |
| OnEntityBuilt | Oxide, Carbon | Structure | void OnEntityBuilt(Planner planner, GameObject local2) |
| OnEntityControl | Oxide | Electronic | object OnEntityControl(AutoTurret autoTurret, ulong playerID) |
| OnEntityDeath | Oxide | Entity | void OnEntityDeath(ResourceEntity resourceEntity, HitInfo info) |
| OnEntityDestroy | Oxide | Entity | object OnEntityDestroy(CH47HelicopterAIController cH47HelicopterAIController) |
| OnEntityDismounted | Oxide, Carbon | Entity | void OnEntityDismounted(BaseMountable baseMountable, BasePlayer player) |
| OnEntityDistanceCheck | Oxide, Carbon | Entity | object OnEntityDistanceCheck(BaseEntity ent, BasePlayer player, uint id, string debugName, float maximumDistance, bool checkParent) |
| OnEntityEnter | Oxide, Carbon | Entity | object OnEntityEnter(TriggerBase triggerBase, BaseEntity ent) |
| OnEntityFlagsNetworkUpdate | Oxide, Carbon | Entity | object OnEntityFlagsNetworkUpdate(BaseEntity baseEntity) |
| OnEntityFromOwnerCheck | Oxide, Carbon | Entity | object OnEntityFromOwnerCheck(BaseEntity ent, BasePlayer player, uint id, string debugName) |
| OnEntityGroundMissing | Oxide, Carbon | Entity | object OnEntityGroundMissing(BaseEntity local0) |
| OnEntityKill | Oxide, Carbon | Entity | object OnEntityKill(BaseNetworkable baseNetworkable) |
| OnEntityLeave | Oxide, Carbon | Entity | object OnEntityLeave(TriggerBase triggerBase, BaseEntity ent) |
| OnEntityLoaded | Oxide, Carbon | Entity | void OnEntityLoaded(BaseNetworkable baseNetworkable, BaseNetworkable.LoadInfo info) |
| OnEntityMarkHostile | Oxide, Carbon | Entity | object OnEntityMarkHostile(BaseCombatEntity baseCombatEntity, float duration) |
| OnEntityMounted | Oxide, Carbon | Player | void OnEntityMounted(BaseMountable baseMountable, BasePlayer player) |
| OnEntityPickedUp | Oxide, Carbon | Entity | void OnEntityPickedUp(BaseCombatEntity baseCombatEntity, Item createdItem, BasePlayer player) |
| OnEntityReskin | Oxide, Carbon | Crafting | object OnEntityReskin(BaseEntity local3, ulong local5, BasePlayer player) |
| OnEntityReskinned | Oxide, Carbon | Crafting | void OnEntityReskinned(BaseEntity local3, ulong local5, BasePlayer player) |
| OnEntitySaved | Oxide, Carbon | Global | void OnEntitySaved(BaseNetworkable networkable, BaseNetworkable.SaveInfo info) |
| OnEntitySnapshot | Oxide, Carbon | Entity | object OnEntitySnapshot(BaseNetworkable baseNetworkable, Network.Connection connection) |
| OnEntitySpawn | Carbon | Global | void OnEntitySpawn(BaseNetworkable networkable) |
| OnEntitySpawned | Oxide, Carbon | Entity | void OnEntitySpawned(BaseNetworkable baseNetworkable) |
| OnEntityStabilityCheck | Oxide, Carbon | Entity | object OnEntityStabilityCheck(StabilityEntity stabilityEntity) |
| OnEntityTakeDamage | Oxide, Carbon | Entity | object OnEntityTakeDamage(ResourceEntity resourceEntity, HitInfo info) |
| OnEntityVisibilityCheck | Oxide, Carbon | Entity | object OnEntityVisibilityCheck(BaseEntity ent, BasePlayer player, uint id, string debugName, float maximumDistance) |
| OnEventCollectablePickup | Oxide, Carbon | Seasonal | object OnEventCollectablePickup(BasePlayer player, CollectableEasterEgg collectableEasterEgg) |
| OnEventTrigger | Oxide, Carbon | Entity | object OnEventTrigger(TriggeredEventPrefab triggeredEventPrefab) |
| OnExcavatorGather | Oxide, Carbon | Resource | object OnExcavatorGather(ExcavatorArm excavatorArm, Item local8) |
| OnExcavatorMiningToggled | Oxide | Resource | void OnExcavatorMiningToggled(ExcavatorArm excavatorArm) |
| OnExcavatorResourceSet | Oxide, Carbon | Resource | object OnExcavatorResourceSet(ExcavatorArm excavatorArm, string local0, BasePlayer player) |
| OnExcavatorSuppliesRequest | Oxide, Carbon | Electronic | object OnExcavatorSuppliesRequest(ExcavatorSignalComputer excavatorSignalComputer, BasePlayer player) |
| OnExcavatorSuppliesRequested | Oxide, Carbon | Electronic | void OnExcavatorSuppliesRequested(ExcavatorSignalComputer excavatorSignalComputer, BasePlayer player, BaseEntity local0) |
| OnExperimentEnd | Oxide, Carbon | Player | object OnExperimentEnd(Workbench workbench) |
| OnExperimentEnded | Oxide, Carbon | Player | void OnExperimentEnded(Workbench workbench) |
| OnExperimentStart | Oxide, Carbon | Player | object OnExperimentStart(Workbench workbench, BasePlayer local0) |
| OnExperimentStarted | Oxide, Carbon | Player | void OnExperimentStarted(Workbench workbench, BasePlayer local0) |
| OnExplosiveDropped | Oxide, Carbon | Weapon | void OnExplosiveDropped(BasePlayer player, BaseEntity local3, ThrownWeapon thrownWeapon) |
| OnExplosiveDud | Oxide, Carbon | Weapon | object OnExplosiveDud(DudTimedExplosive dudTimedExplosive) |
| OnExplosiveFuseSet | Oxide, Carbon | Weapon | object OnExplosiveFuseSet(TimedExplosive timedExplosive, object a0 => a0) |
| OnExplosiveThrown | Oxide, Carbon | Weapon | void OnExplosiveThrown(BasePlayer player, BaseEntity local4, ThrownWeapon thrownWeapon) |
| OnEyePosValidate | Oxide, Carbon | Player | object OnEyePosValidate(AttackEntity attackEntity, BasePlayer player, Vector3 eyePos, bool checkLineOfSight) |
| OnFeedbackReported | Oxide, Carbon | Player | void OnFeedbackReported(BasePlayer local1, string local2, string local3, Facepunch.Models.ReportType local5) |
| OnFindBurnable | Oxide, Carbon | Item | object OnFindBurnable(BaseOven baseOven) |
| OnFindSpawnPoint | Oxide, Carbon | Player | object OnFindSpawnPoint(BasePlayer forPlayer, ulong teamId) |
| OnFireBallDamage | Oxide, Carbon | Weapon | void OnFireBallDamage(FireBall fireBall, BaseCombatEntity local4, HitInfo local2) |
| OnFireBallSpread | Oxide, Carbon | Weapon | void OnFireBallSpread(FireBall fireBall, BaseEntity local1) |
| OnFireworkDamage | Oxide, Carbon | Firework | object OnFireworkDamage(BaseFirework baseFirework, HitInfo info) |
| OnFireworkDesignChange | Oxide, Carbon | Firework | object OnFireworkDesignChange(PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player) |
| OnFireworkDesignChanged | Oxide, Carbon | Firework | void OnFireworkDesignChanged(PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player) |
| OnFireworkExhausted | Oxide, Carbon | Firework | void OnFireworkExhausted(BaseFirework baseFirework) |
| OnFireworkStarted | Oxide, Carbon | Firework | void OnFireworkStarted(BaseFirework baseFirework) |
| OnFishCatch | Oxide, Carbon | Fishing | object OnFishCatch(Item item, BaseFishingRod baseFishingRod, BasePlayer basePlayer) |
| OnFishCaught | Oxide, Carbon | Fishing | void OnFishCaught(ItemDefinition currentFishTarget, BaseFishingRod baseFishingRod, BasePlayer local2) |
| OnFishingRodCast | Oxide, Carbon | Fishing | void OnFishingRodCast(BaseFishingRod baseFishingRod, BasePlayer local1, Item local2) |
| OnFishingStopped | Oxide, Carbon | Fishing | void OnFishingStopped(BaseFishingRod baseFishingRod, BaseFishingRod.FailReason reason) |
| OnFlameExplosion | Oxide, Carbon | Weapon | void OnFlameExplosion(FlameExplosive flameExplosive, Collider local1) |
| OnFlameThrowerBurn | Oxide, Carbon | Weapon | void OnFlameThrowerBurn(FlameThrower flameThrower, BaseEntity local13) |
| OnFogOfWarCleared | Oxide, Carbon | Player | void OnFogOfWarCleared(BasePlayer basePlayer, bool mainland, bool deepSea) |
| OnFogOfWarImageUpdate | Oxide, Carbon | Player | object OnFogOfWarImageUpdate(BasePlayer basePlayer, byte local0, byte local1, uint local2, uint local3, byte[] local5) |
| OnFogOfWarStale | Oxide, Carbon | Player | void OnFogOfWarStale(BasePlayer basePlayer) |
| OnFrankensteinPetSleep | Oxide | Pet | object OnFrankensteinPetSleep(FrankensteinPet frankensteinPet, FrankensteinTable frankensteinTable, BasePlayer owner) |
| OnFrankensteinPetWake | Oxide | Pet | object OnFrankensteinPetWake(FrankensteinTable frankensteinTable, BasePlayer owner) |
| OnFreeableContainerRelease | Oxide, Carbon | Entity | object OnFreeableContainerRelease(FreeableLootContainer freeableLootContainer, BasePlayer ply) |
| OnFreeableContainerReleased | Oxide, Carbon | Entity | void OnFreeableContainerReleased(FreeableLootContainer freeableLootContainer, BasePlayer ply) |
| OnFreeableContainerReleaseStarted | Oxide, Carbon | Entity | void OnFreeableContainerReleaseStarted(FreeableLootContainer freeableLootContainer, BasePlayer player) |
| OnFuelAmountCheck | Oxide, Carbon | Fuel | object OnFuelAmountCheck(EntityFuelSystem entityFuelSystem, Item local0) |
| OnFuelCheck | Oxide, Carbon | Fuel | object OnFuelCheck(EntityFuelSystem entityFuelSystem) |
| OnFuelConsume | Oxide, Carbon | Fuel | object OnFuelConsume(BaseOven baseOven, Item fuel, ItemModBurnable burnable) |
| OnFuelConsumed | Oxide, Carbon | Fuel | void OnFuelConsumed(BaseOven baseOven, Item fuel, ItemModBurnable burnable) |
| OnFuelItemCheck | Oxide, Carbon | Fuel | object OnFuelItemCheck(EntityFuelSystem entityFuelSystem, StorageContainer local0) |
| OnGibsSpawned | Oxide, Carbon | Entity | void OnGibsSpawned(List<ServerGib> list, GameObject creator) |
| OnGiveSoldItem | Oxide, Carbon | Vending | object OnGiveSoldItem(VendingMachine vendingMachine, Item soldItem, BasePlayer buyer) |
| OnGroupCreated | Oxide, Carbon | Permissions | void OnGroupCreated(string group, string title, int rank) |
| OnGroupDeleted | Oxide, Carbon | Permissions | void OnGroupDeleted(string group) |
| OnGroupParentSet | Oxide, Carbon | Permissions | void OnGroupParentSet(string group, string parentGroup) |
| OnGroupPermissionGranted | Oxide, Carbon | Permissions | void OnGroupPermissionGranted(string group, string permission) |
| OnGroupPermissionRevoked | Oxide, Carbon | Permissions | void OnGroupPermissionRevoked(string group, string permission) |
| OnGroupRankSet | Oxide, Carbon | Permissions | void OnGroupRankSet(string group, int rank) |
| OnGroupTitleSet | Oxide, Carbon | Permissions | void OnGroupTitleSet(string group, string title) |
| OnGrowableGather | Oxide, Carbon | Resource | object OnGrowableGather(GrowableEntity growableEntity, BasePlayer player, bool eat) |
| OnGrowableGathered | Oxide, Carbon | Resource | void OnGrowableGathered(GrowableEntity growableEntity, Item local0, BasePlayer player) |
| OnGrowableStateChange | Oxide, Carbon | Resource | object OnGrowableStateChange(GrowableEntity growableEntity, PlantProperties.State state) |
| OnGrowableUpdate | Carbon | Global | void OnGrowableUpdate(GrowableEntity growable) |
| OnHammerHit | Oxide, Carbon | Structure | object OnHammerHit(BasePlayer local0, HitInfo info) |
| OnHealingItemUse | Oxide, Carbon | Item | object OnHealingItemUse(MedicalTool medicalTool, BasePlayer fromPlayer, IMedicalToolTarget toTarget) |
| OnHelicopterAttack | Oxide, Carbon | Vehicle | object OnHelicopterAttack(CH47HelicopterAIController cH47HelicopterAIController, HitInfo info) |
| OnHelicopterDropCrate | Oxide, Carbon | Vehicle | void OnHelicopterDropCrate(CH47HelicopterAIController cH47HelicopterAIController) |
| OnHelicopterDropDoorOpen | Oxide, Carbon | Vehicle | object OnHelicopterDropDoorOpen(CH47HelicopterAIController cH47HelicopterAIController) |
| OnHelicopterOutOfCrates | Oxide, Carbon | Vehicle | object OnHelicopterOutOfCrates(CH47HelicopterAIController cH47HelicopterAIController) |
| OnHelicopterRetire | Oxide, Carbon | Vehicle | object OnHelicopterRetire(PatrolHelicopterAI patrolHelicopterAI) |
| OnHelicopterStrafeEnter | Oxide, Carbon | Vehicle | object OnHelicopterStrafeEnter(PatrolHelicopterAI patrolHelicopterAI, object position, BasePlayer strafeTarget) |
| OnHelicopterTarget | Oxide, Carbon | Vehicle | object OnHelicopterTarget(HelicopterTurret helicopterTurret, BaseCombatEntity newTarget) |
| OnHorseHitch | Oxide, Carbon | Animal | object OnHorseHitch(HitchTrough.IHitchable hitchable, HitchTrough.HitchSpot spot) |
| OnHorseLead | Oxide | Animal | object OnHorseLead(RidableHorse ridableHorse, BasePlayer basePlayer) |
| OnHorseUnhitch | Oxide, Carbon | Animal | object OnHorseUnhitch(HitchTrough.IHitchable hitchable, HitchTrough.HitchSpot local2) |
| OnHotAirBalloonToggle | Oxide, Carbon | Entity | object OnHotAirBalloonToggle(HotAirBalloon hotAirBalloon, BasePlayer player) |
| OnHotAirBalloonToggled | Oxide | Entity | void OnHotAirBalloonToggled(HotAirBalloon hotAirBalloon, BasePlayer player) |
| OnHuntEventEnd | Oxide, Carbon | Seasonal | object OnHuntEventEnd(EggHuntEvent eggHuntEvent) |
| OnHuntEventStart | Oxide, Carbon | Seasonal | object OnHuntEventStart(EggHuntEvent eggHuntEvent) |
| OnImpactEffectCreate | Oxide, Carbon | Weapon | object OnImpactEffectCreate(HitInfo info, string customEffect) |
| OnIngredientsCollect | Oxide, Carbon | Crafting | object OnIngredientsCollect(ItemCrafter itemCrafter, ItemBlueprint bp, ItemCraftTask task, int amount, BasePlayer player, bool takeBroken) |
| OnInputUpdate | Oxide, Carbon | Electronic | object OnInputUpdate(IOEntity iOEntity, int inputAmount, int inputSlot) |
| OnInterferenceUpdate | Oxide, Carbon | Turret | object OnInterferenceUpdate(AutoTurret autoTurret) |
| OnInventoryAmmoFind | Oxide, Carbon | Item | object OnInventoryAmmoFind(PlayerInventory playerInventory, List<Item> list, Rust.AmmoTypes ammoType) |
| OnInventoryAmmoItemFind | Oxide | Item | object OnInventoryAmmoItemFind(PlayerInventory inventory, ItemDefinition fuelType) |
| OnInventoryItemFind | Oxide, Carbon | Item | object OnInventoryItemFind(PlayerInventory playerInventory, int id) |
| OnInventoryItemsCount | Oxide, Carbon | Item | object OnInventoryItemsCount(PlayerInventory playerInventory, int itemid, bool includeBackpack, bool redirectAllowed) |
| OnInventoryItemsFind | Oxide, Carbon | Item | object OnInventoryItemsFind(PlayerInventory playerInventory, int id, List<Item> list) |
| OnInventoryItemsTake | Oxide, Carbon | Item | object OnInventoryItemsTake(PlayerInventory playerInventory, List<Item> collect, int itemid, int amount) |
| OnInventoryNetworkUpdate | Oxide, Carbon | Player | object OnInventoryNetworkUpdate(PlayerInventory playerInventory, ItemContainer container, ProtoBuf.UpdateItemContainer local0, PlayerInventory.Type type, PlayerInventory.NetworkInventoryMode mode) |
| OnIORefCleared | Oxide, Carbon | Electronic | void OnIORefCleared(IOEntity.IORef iORef, object l0) |
| OnItemAction | Oxide, Carbon | Item | object OnItemAction(Item local2, string local1, BasePlayer player) |
| OnItemAddedToContainer | Oxide, Carbon | Item | void OnItemAddedToContainer(ItemContainer itemContainer, Item item, BasePlayer sourcePlayer) |
| OnItemCraft | Oxide, Carbon | Item | object OnItemCraft(ItemCraftTask local0, BasePlayer owner, Item fromTempBlueprint) |
| OnItemCraftCancelled | Oxide, Carbon | Item | void OnItemCraftCancelled(ItemCraftTask local1, ItemCrafter itemCrafter) |
| OnItemCraftFinished | Oxide, Carbon | Item | void OnItemCraftFinished(ItemCraftTask task, Item local1, ItemCrafter itemCrafter) |
| OnItemDeployed | Oxide | Item | void OnItemDeployed(Deployer deployer, ItemModDeployable itemModDeployable, BaseEntity baseEntity) |
| OnItemDespawn | Oxide, Carbon | Item | void OnItemDespawn(object item) |
| OnItemDropped | Oxide, Carbon | Item | void OnItemDropped(Item item, BaseEntity local1) |
| OnItemFilter | Oxide, Carbon | Item | object OnItemFilter(Item item, StorageContainer storageContainer, int targetSlot, BasePlayer player) |
| OnItemLock | Oxide, Carbon | Item | object OnItemLock(bool bNewState) |
| OnItemPainted | Oxide, Carbon | Item | void OnItemPainted(PaintedItemStorageEntity paintedItemStorageEntity, Item local0, BasePlayer player, byte[] local1) |
| OnItemPickup | Oxide, Carbon | Item | object OnItemPickup(Item item, BasePlayer player, WorldItem worldItem) |
| OnItemRecycle | Oxide, Carbon | Item | object OnItemRecycle(Item local3, Recycler recycler) |
| OnItemRecycleAmount | Oxide, Carbon | Item | object OnItemRecycleAmount(Item item, int int32, object this => l4) |
| OnItemRefill | Oxide, Carbon | Item | object OnItemRefill(Item item, BasePlayer player) |
| OnItemRemove | Oxide, Carbon | Item | object OnItemRemove(Item item) |
| OnItemRemovedFromContainer | Oxide, Carbon | Item | void OnItemRemovedFromContainer(ItemContainer itemContainer, Item item, BasePlayer sourcePlayer) |
| OnItemRepair | Oxide, Carbon | Item | object OnItemRepair(BasePlayer player, Item itemToRepair) |
| OnItemResearch | Oxide, Carbon | Item | void OnItemResearch(ResearchTable researchTable, Item local1, BasePlayer local0) |
| OnItemResearched | Oxide, Carbon | Item | object OnItemResearched(ResearchTable researchTable, object l2 => l2) |
| OnItemSkinChange | Oxide, Carbon | Item | object OnItemSkinChange(int inventoryId, Item local5, RepairBench repairBench, BasePlayer local1) |
| OnItemSplit | Oxide, Carbon | Item | object OnItemSplit(Item item, int split_Amount) |
| OnItemStacked | Oxide | Item | void OnItemStacked(Item item, Item item, ItemContainer newcontainer, int int32) |
| OnItemSubmit | Oxide, Carbon | Item | object OnItemSubmit(Item local1, Mailbox mailbox, BasePlayer fromPlayer) |
| OnItemUnlock | Oxide, Carbon | Item | object OnItemUnlock(bool bNewState) |
| OnItemUnwrap | Oxide, Carbon | Item | object OnItemUnwrap(Item item, BasePlayer player, ItemModUnwrap itemModUnwrap) |
| OnItemUpgrade | Oxide, Carbon | Item | void OnItemUpgrade(Item item, Item local0, BasePlayer player) |
| OnItemUse | Oxide, Carbon | Item | object OnItemUse(Item item, object a0 => a0) |
| OnLiftUse | Oxide, Carbon | Elevator | object OnLiftUse(Lift lift, BasePlayer player) |
| OnLiquidVesselFill | Oxide, Carbon | Entity | object OnLiquidVesselFill(BaseLiquidVessel baseLiquidVessel, BasePlayer local0, LiquidContainer local3) |
| OnLiquidWeaponFired | Oxide, Carbon | Weapon | void OnLiquidWeaponFired(LiquidWeapon liquidWeapon, BasePlayer local0) |
| OnLiquidWeaponFiringStopped | Oxide, Carbon | Weapon | void OnLiquidWeaponFiringStopped(LiquidWeapon liquidWeapon) |
| OnLivestockAnimalFamiliarityAdd | Oxide, Carbon | Animal | object OnLivestockAnimalFamiliarityAdd(Rust.Ai.Gen2.LivestockAnimal livestockAnimal, ulong userId, float seconds, Rust.Ai.Gen2.LivestockAnimal.FamiliarityReason reason) |
| OnLivestockAnimalFamiliarityAdded | Oxide, Carbon | Animal | void OnLivestockAnimalFamiliarityAdded(Rust.Ai.Gen2.LivestockAnimal livestockAnimal, ulong userId, float seconds, Rust.Ai.Gen2.LivestockAnimal.FamiliarityReason reason) |
| OnLockerSwap | Oxide, Carbon | Structure | object OnLockerSwap(Locker locker, int local0, BasePlayer player) |
| OnLockRemove | Oxide, Carbon | Vehicle | object OnLockRemove(ModularCar carOccupant, BasePlayer player) |
| OnLootEntity | Oxide, Carbon | Player | void OnLootEntity(PlayerLoot playerLoot, BaseEntity targetEntity) |
| OnLootEntityEnd | Oxide | Player | void OnLootEntityEnd(BasePlayer player, LootableCorpse lootableCorpse) |
| OnLootItem | Oxide, Carbon | Player | void OnLootItem(PlayerLoot playerLoot, Item item) |
| OnLootNetworkUpdate | Oxide, Carbon | Player | object OnLootNetworkUpdate(PlayerLoot playerLoot) |
| OnLootPlayer | Oxide, Carbon | Player | void OnLootPlayer(BasePlayer basePlayer, BasePlayer local0) |
| OnLootSpawn | Oxide | Resource | object OnLootSpawn(LootContainer lootContainer) |
| OnLoseCondition | Oxide, Carbon | Global | void OnLoseCondition(Item item, ref float amount) |
| OnMagazineReload | Oxide, Carbon | Weapon | object OnMagazineReload(BaseProjectile baseProjectile, IAmmoContainer ammoSource, object GetOwnerPlayer()) |
| OnMapImageUpdated | Oxide, Carbon | Item | void OnMapImageUpdated() |
| OnMapMarkerAdd | Oxide, Carbon | Player | object OnMapMarkerAdd(Network.NetRead read, object arg1) |
| OnMapMarkerAdded | Oxide, Carbon | Player | void OnMapMarkerAdded(BasePlayer basePlayer, ProtoBuf.MapNote local0) |
| OnMapMarkerRemove | Oxide, Carbon | Player | object OnMapMarkerRemove(BasePlayer basePlayer, List<ProtoBuf.MapNote> pointsOfInterest, int int32) |
| OnMapMarkersClear | Oxide, Carbon | Player | object OnMapMarkersClear(BasePlayer basePlayer, List<ProtoBuf.MapNote> pointsOfInterest) |
| OnMapMarkersCleared | Oxide, Carbon | Player | void OnMapMarkersCleared(BasePlayer basePlayer) |
| OnMarketplaceTerminalPurchase | Carbon | Vending | object OnMarketplaceTerminalPurchase(MarketTerminal terminal, VendingMachine vending, BasePlayer player, int sellOrderIndex, int amount) |
| OnMaxStackable | Oxide, Carbon | Item | object OnMaxStackable(Item item) |
| OnMeleeAttack | Oxide, Carbon | Player | object OnMeleeAttack(BasePlayer local0, HitInfo local3) |
| OnMeleeThrown | Oxide, Carbon | Weapon | void OnMeleeThrown(BasePlayer local0, Item local1) |
| OnMessagePlayer | Oxide, Carbon | Server | object OnMessagePlayer(string msg, BasePlayer basePlayer) |
| OnMetalDetectorFlagRequest | Oxide, Carbon | Player | void OnMetalDetectorFlagRequest(BaseMetalDetector baseMetalDetector, Vector3 local1, BasePlayer local0) |
| OnMissionAssigned | Oxide, Carbon | Mission | void OnMissionAssigned(BaseMission mission, IMissionProvider provider, BasePlayer assignee) |
| OnMissionFailed | Oxide, Carbon | Mission | void OnMissionFailed(BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee, BaseMission.MissionFailReason failReason) |
| OnMissionStart | Oxide, Carbon | Mission | object OnMissionStart(BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee) |
| OnMissionStarted | Oxide, Carbon | Mission | void OnMissionStarted(BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee) |
| OnMissionSucceeded | Oxide, Carbon | Mission | void OnMissionSucceeded(BaseMission baseMission, BaseMission.MissionInstance instance, BasePlayer assignee) |
| OnMixingTableFinished | Oxide, Carbon | Entity | void OnMixingTableFinished(MixingTable mixingTable, BasePlayer mixStartingPlayer, Recipe recipe, int quantity) |
| OnMixingTableToggle | Oxide, Carbon | Entity | object OnMixingTableToggle(MixingTable mixingTable, BasePlayer player) |
| OnMlrsFire | Oxide, Carbon | Vehicle | object OnMlrsFire(MLRS mLRS, BasePlayer owner) |
| OnMlrsFired | Oxide, Carbon | Vehicle | void OnMlrsFired(MLRS mLRS, BasePlayer owner) |
| OnMlrsFiringEnded | Oxide, Carbon | Vehicle | void OnMlrsFiringEnded(MLRS mLRS) |
| OnMlrsRocketFired | Oxide, Carbon | Vehicle | void OnMlrsRocketFired(MLRS mLRS, ServerProjectile local7) |
| OnMlrsTarget | Oxide, Carbon | Vehicle | object OnMlrsTarget(MLRS mLRS, Vector3 worldPos, object _mounted) |
| OnMlrsTargetSet | Oxide, Carbon | Vehicle | void OnMlrsTargetSet(MLRS mLRS, Vector3 trueTargetHitPos, object _mounted) |
| OnNativeCommandHasPermission | Carbon | Global | object OnNativeCommandHasPermission(ConsoleSystem.Arg arg) |
| OnNearbyTurretsScan | Oxide, Carbon | Turret | object OnNearbyTurretsScan(AutoTurret autoTurret, List<AutoTurret> list) |
| OnNetworkGroupEntered | Oxide, Carbon | Network | void OnNetworkGroupEntered(BaseNetworkable baseNetworkable, Network.Visibility.Group group) |
| OnNetworkGroupLeft | Oxide, Carbon | Network | void OnNetworkGroupLeft(BaseNetworkable baseNetworkable, Network.Visibility.Group group) |
| OnNetworkSubscriptionsGather | Oxide, Carbon | Network | object OnNetworkSubscriptionsGather(NetworkVisibilityGrid networkVisibilityGrid, Network.Visibility.Group group, ListHashSet<Network.Visibility.Group> groups, int radius) |
| OnNetworkSubscriptionsUpdate | Oxide, Carbon | Network | object OnNetworkSubscriptionsUpdate(Network.Networkable networkable, List<Network.Visibility.Group> list, List<Network.Visibility.Group> list) |
| OnNewSave | Oxide, Carbon | Server | void OnNewSave(string strFilename) |
| OnNoGoZoneAdded | Oxide, Carbon | Entity | object OnNoGoZoneAdded(PatrolHelicopterAI patrolHelicopterAI, PatrolHelicopterAI.DangerZone zone) |
| OnNpcAlert | Oxide | NPC | object OnNpcAlert(ScientistNPC scientistNPC) |
| OnNpcAttack | Oxide | NPC | object OnNpcAttack(BaseNpc baseNpc, BaseEntity AttackTarget) |
| OnNpcConversationEnded | Oxide, Carbon | NPC | void OnNpcConversationEnded(NPCTalking nPCTalking, BasePlayer player) |
| OnNpcConversationRespond | Oxide, Carbon | NPC | object OnNpcConversationRespond(NPCTalking nPCTalking, BasePlayer local0, ConversationData local6, ConversationData.ResponseNode local20) |
| OnNpcConversationResponded | Oxide, Carbon | NPC | void OnNpcConversationResponded(NPCTalking nPCTalking, BasePlayer local0, ConversationData local6, ConversationData.ResponseNode local20) |
| OnNpcConversationStart | Oxide, Carbon | NPC | object OnNpcConversationStart(NPCTalking nPCTalking, BasePlayer ply, ConversationData local2) |
| OnNpcDuck | Oxide | NPC | object OnNpcDuck(HumanNPC humanNPC) |
| OnNpcEquipWeapon | Oxide | NPC | object OnNpcEquipWeapon(NPCPlayer nPCPlayer, Item item) |
| OnNpcGiveSoldItem | Oxide, Carbon | NPC | object OnNpcGiveSoldItem(NPCVendingMachine nPCVendingMachine, Item soldItem, BasePlayer buyer) |
| OnNpcRadioChatter | Oxide | NPC | object OnNpcRadioChatter(ScientistNPC scientistNPC) |
| OnNpcTarget | Oxide | NPC | object OnNpcTarget(BaseEntity owner, BaseEntity baseEntity) |
| OnNpcTargetSense | Oxide, Carbon | NPC | object OnNpcTargetSense(BaseEntity owner, BaseEntity ent, AIBrainSenses brainSenses) |
| OnOpenVendingAdmin | Oxide, Carbon | Vending | void OnOpenVendingAdmin(VendingMachine vendingMachine, BasePlayer local0) |
| OnOutputUpdate | Oxide, Carbon | Electronic | object OnOutputUpdate(IOEntity iOEntity) |
| OnOvenCook | Oxide, Carbon | Entity | object OnOvenCook(BaseOven baseOven, Item local0) |
| OnOvenCooked | Oxide, Carbon | Entity | void OnOvenCooked(BaseOven baseOven, Item local0, BaseEntity local1) |
| OnOvenStart | Oxide, Carbon | Entity | object OnOvenStart(BaseOven baseOven) |
| OnOvenStarted | Oxide, Carbon | Entity | void OnOvenStarted(BaseOven baseOven) |
| OnOvenTemperature | Oxide, Carbon | Entity | object OnOvenTemperature(BaseOven baseOven, int slot) |
| OnOvenToggle | Oxide, Carbon | Entity | object OnOvenToggle(BaseOven baseOven, BasePlayer player) |
| OnPatrolHelicopterKill | Oxide, Carbon | Entity | object OnPatrolHelicopterKill(PatrolHelicopter patrolHelicopter, HitInfo info) |
| OnPatrolHelicopterTakeDamage | Oxide, Carbon | Entity | object OnPatrolHelicopterTakeDamage(PatrolHelicopter patrolHelicopter, HitInfo info) |
| OnPayForPlacement | Oxide | Player | object OnPayForPlacement(BasePlayer player, Planner planner, Construction component) |
| OnPayForUpgrade | Oxide, Carbon | Player | object OnPayForUpgrade(BasePlayer player, BuildingBlock buildingBlock, ConstructionGrade g) |
| OnPermissionRegistered | Oxide, Carbon | Permissions | void OnPermissionRegistered(string permission, Oxide.Core.Plugins.Plugin plugin) |
| OnPermissionsUnregistered | Oxide, Carbon | Permissions | void OnPermissionsUnregistered(Oxide.Core.Plugins.Plugin plugin) |
| OnPhoneAnswer | Oxide, Carbon | Phone | object OnPhoneAnswer(PhoneController phoneController, PhoneController activeCallTo) |
| OnPhoneAnswered | Oxide, Carbon | Phone | void OnPhoneAnswered(PhoneController phoneController, PhoneController activeCallTo) |
| OnPhoneCallStart | Oxide, Carbon | Phone | object OnPhoneCallStart(PhoneController phoneController, PhoneController activeCallTo, BasePlayer currentPlayer) |
| OnPhoneCallStarted | Oxide, Carbon | Phone | void OnPhoneCallStarted(PhoneController phoneController, PhoneController activeCallTo, BasePlayer currentPlayer) |
| OnPhoneDial | Oxide, Carbon | Phone | object OnPhoneDial(PhoneController phoneController, PhoneController local0, BasePlayer currentPlayer) |
| OnPhoneDialFail | Oxide, Carbon | Phone | object OnPhoneDialFail(PhoneController phoneController, Telephone.DialFailReason reason, BasePlayer currentPlayer) |
| OnPhoneDialFailed | Oxide, Carbon | Phone | void OnPhoneDialFailed(PhoneController phoneController, Telephone.DialFailReason reason, BasePlayer currentPlayer) |
| OnPhoneDialTimedOut | Oxide, Carbon | Phone | void OnPhoneDialTimedOut(PhoneController activeCallTo, PhoneController phoneController, BasePlayer currentPlayer) |
| OnPhoneDialTimeout | Oxide, Carbon | Phone | object OnPhoneDialTimeout(PhoneController activeCallTo, PhoneController phoneController, BasePlayer currentPlayer) |
| OnPhoneNameUpdate | Oxide, Carbon | Electronic | object OnPhoneNameUpdate(PhoneController phoneController, string newName, BasePlayer currentPlayer) |
| OnPhoneNameUpdated | Oxide, Carbon | Electronic | void OnPhoneNameUpdated(PhoneController phoneController, string phoneName, BasePlayer currentPlayer) |
| OnPhotoCapture | Oxide, Carbon | Entity | object OnPhotoCapture(PhotoEntity local5, Item local1, BasePlayer local0, byte[] local2) |
| OnPhotoCaptured | Oxide, Carbon | Entity | void OnPhotoCaptured(PhotoEntity local5, Item local1, BasePlayer local0, byte[] local2) |
| OnPickupFromRack | Carbon | Global | void OnPickupFromRack(WeaponRack rack, BasePlayer player, Item item, int mountSlotIndex, int playerBeltIndex, bool tryHold) |
| OnPlanterBoxFertilize | Oxide, Carbon | Entity | object OnPlanterBoxFertilize(PlanterBox planterBox) |
| OnPlayerActionBroadcast | Oxide, Carbon | Server | object OnPlayerActionBroadcast(BasePlayer subject, string action) |
| OnPlayerActiveShieldDrop | Oxide, Carbon | Player | object OnPlayerActiveShieldDrop(BasePlayer player, Shield local0) |
| OnPlayerAddModifiers | Oxide, Carbon | Player | object OnPlayerAddModifiers(BasePlayer player, Item item, ItemModConsumable itemModConsumable) |
| OnPlayerAssist | Oxide, Carbon | Player | object OnPlayerAssist(BasePlayer basePlayer, BasePlayer player) |
| OnPlayerAttack | Oxide | Player | object OnPlayerAttack(BaseMelee baseMelee, HitInfo info) |
| OnPlayerBanned | Oxide, Carbon | Player | void OnPlayerBanned(Network.Connection connection, object ToString()) |
| OnPlayerBoatCollide | Oxide, Carbon | Naval | object OnPlayerBoatCollide(PlayerBoat playerBoat, BaseEntity local0, Collision collision) |
| OnPlayerBoatEditStarted | Oxide, Carbon | Naval | void OnPlayerBoatEditStarted(PlayerBoat local1, BoatBuildingStation boatBuildingStation) |
| OnPlayerChat | Oxide, Carbon | Player | void OnPlayerChat(BasePlayer player, string message, ConVar.Chat.ChatChannel channel) |
| OnPlayerColliderEnable | Oxide, Carbon | Player | object OnPlayerColliderEnable(BasePlayer basePlayer, CapsuleCollider playerCollider) |
| OnPlayerCommand | Oxide, Carbon | Player | object OnPlayerCommand(BasePlayer player, string command, string[] args) |
| OnPlayerConnected | Oxide, Carbon | Player | void OnPlayerConnected(BasePlayer player) |
| OnPlayerCorpseSpawn | Oxide, Carbon | Player | object OnPlayerCorpseSpawn(BasePlayer basePlayer) |
| OnPlayerCorpseSpawned | Oxide, Carbon | Player | void OnPlayerCorpseSpawned(BasePlayer basePlayer, PlayerCorpse local3) |
| OnPlayerDeath | Oxide, Carbon | Player | object OnPlayerDeath(BasePlayer basePlayer, HitInfo info) |
| OnPlayerDig | Oxide, Carbon | Player | object OnPlayerDig(BasePlayer player, BaseDiggableEntity baseDiggableEntity) |
| OnPlayerDigComplete | Oxide, Carbon | Player | object OnPlayerDigComplete(BasePlayer player, BaseDiggableEntity baseDiggableEntity) |
| OnPlayerDisconnected | Oxide, Carbon | Player | void OnPlayerDisconnected(BasePlayer local0, string strReason) |
| OnPlayerDismountFailed | Oxide, Carbon | Player | void OnPlayerDismountFailed(BasePlayer local0, BaseMountable baseMountable) |
| OnPlayerDrink | Oxide, Carbon | Player | object OnPlayerDrink(BasePlayer player, LiquidContainer liquidContainer) |
| OnPlayerDropActiveItem | Oxide, Carbon | Player | object OnPlayerDropActiveItem(BasePlayer player, Item local1) |
| OnPlayerHandcuff | Oxide, Carbon | Player | object OnPlayerHandcuff(BasePlayer victim, BasePlayer handcuffer) |
| OnPlayerHandcuffed | Oxide, Carbon | Player | void OnPlayerHandcuffed(BasePlayer victim, BasePlayer handcuffer) |
| OnPlayerHealthChange | Oxide, Carbon | Player | object OnPlayerHealthChange(BasePlayer basePlayer, float oldvalue, float newvalue) |
| OnPlayerInput | Oxide, Carbon | Player | object OnPlayerInput(BasePlayer basePlayer, InputState serverInput) |
| OnPlayerKeepAlive | Oxide, Carbon | Player | object OnPlayerKeepAlive(BasePlayer basePlayer, BasePlayer player) |
| OnPlayerKicked | Oxide, Carbon | Player | void OnPlayerKicked(BasePlayer basePlayer, string reason, bool reserveSlot) |
| OnPlayerLand | Oxide, Carbon | Player | object OnPlayerLand(BasePlayer basePlayer, float local0) |
| OnPlayerLanded | Oxide, Carbon | Player | void OnPlayerLanded(BasePlayer basePlayer, float local0) |
| OnPlayerLootEnd | Oxide, Carbon | Player | void OnPlayerLootEnd(PlayerLoot playerLoot) |
| OnPlayerMarkersSend | Oxide, Carbon | Player | void OnPlayerMarkersSend(BasePlayer basePlayer, object v0) |
| OnPlayerMetabolize | Oxide, Carbon | Player | void OnPlayerMetabolize(PlayerMetabolism playerMetabolism, BaseCombatEntity ownerEntity, float delta) |
| OnPlayerOfflineChat | Oxide, Carbon | Player | void OnPlayerOfflineChat(ulong playerid, string username, string message, ConVar.Chat.ChatChannel channel) |
| OnPlayerPingsSend | Oxide, Carbon | Player | void OnPlayerPingsSend(BasePlayer basePlayer, object v0) |
| OnPlayerPveDamage | Oxide | Structure | object OnPlayerPveDamage(BaseEntity Initiator, HitInfo info, BuildingBlock buildingBlock) |
| OnPlayerRecover | Oxide, Carbon | Player | object OnPlayerRecover(BasePlayer basePlayer) |
| OnPlayerRecovered | Oxide, Carbon | Player | void OnPlayerRecovered(BasePlayer basePlayer) |
| OnPlayerReported | Oxide, Carbon | Player | void OnPlayerReported(BasePlayer local1, string local6, string targetId, string local2, string local3, string local5) |
| OnPlayerRespawn | Oxide, Carbon | Player | object OnPlayerRespawn(BasePlayer basePlayer, object l0 => l0) |
| OnPlayerRespawned | Oxide, Carbon | Player | void OnPlayerRespawned(BasePlayer basePlayer) |
| OnPlayerRevive | Oxide, Carbon | Player | object OnPlayerRevive(BasePlayer fromPlayer, BasePlayer basePlayer) |
| OnPlayerSetInfo | Oxide, Carbon | Player | void OnPlayerSetInfo(Network.Connection connection, string key, string val) |
| OnPlayerSleep | Oxide, Carbon | Player | void OnPlayerSleep(BasePlayer basePlayer) |
| OnPlayerSleepEnd | Oxide, Carbon | Player | object OnPlayerSleepEnd(BasePlayer basePlayer) |
| OnPlayerSleepEnded | Oxide, Carbon | Player | void OnPlayerSleepEnded(BasePlayer basePlayer) |
| OnPlayerSpawn | Oxide, Carbon | Player | object OnPlayerSpawn(BasePlayer basePlayer, Network.Connection connection) |
| OnPlayerSpectate | Oxide, Carbon | Player | object OnPlayerSpectate(BasePlayer basePlayer, string spectateFilter) |
| OnPlayerSpectateEnd | Oxide, Carbon | Player | object OnPlayerSpectateEnd(BasePlayer basePlayer, string spectateFilter) |
| OnPlayerStudyBlueprint | Oxide, Carbon | Player | object OnPlayerStudyBlueprint(BasePlayer player, Item item) |
| OnPlayerTick | Oxide, Carbon | Player | object OnPlayerTick(BasePlayer basePlayer, PlayerTick msg, bool wasPlayerStalled) |
| OnPlayerUnbanned | Oxide, Carbon | Player | void OnPlayerUnbanned(string playerName, ulong steamId, string address) |
| OnPlayerUnvanish | Oxide, Carbon | Player | object OnPlayerUnvanish(BasePlayer local0) |
| OnPlayerUnvanished | Oxide, Carbon | Player | object OnPlayerUnvanished(BasePlayer local0) |
| OnPlayerVanish | Oxide, Carbon | Player | object OnPlayerVanish(BasePlayer local0) |
| OnPlayerVanished | Oxide, Carbon | Player | void OnPlayerVanished(BasePlayer local0) |
| OnPlayerViolation | Oxide, Carbon | Player | object OnPlayerViolation(BasePlayer ply, AntiHackType type, float amount, GameObject gameObject) |
| OnPlayerVoice | Oxide, Carbon | Player | object OnPlayerVoice(BasePlayer basePlayer, ArraySegment<byte> arraySegment) |
| OnPlayerWantsDismount | Oxide, Carbon | Player | object OnPlayerWantsDismount(BasePlayer local0, BaseMountable baseMountable) |
| OnPlayerWantsMount | Oxide, Carbon | Player | object OnPlayerWantsMount(BasePlayer player, BaseMountable baseMountable) |
| OnPlayerWound | Oxide, Carbon | Player | object OnPlayerWound(BasePlayer basePlayer, HitInfo info) |
| OnPluginCompileFailure | Carbon | Plugin | void OnPluginCompileFailure(string pluginName, Exception error) |
| OnPluginLoaded | Oxide, Carbon | Engine | void OnPluginLoaded(Oxide.Plugins.RustPlugin plugin) |
| OnPluginOutdated | Carbon | Plugin | void OnPluginOutdated(string pluginName, Oxide.Core.VersionNumber currentVersion, Oxide.Core.VersionNumber newVersion, Oxide.Core.Plugins.Plugin plugin, string vendorName) |
| OnPluginUnloaded | Oxide, Carbon | Engine | void OnPluginUnloaded(Oxide.Plugins.RustPlugin plugin) |
| OnPortalUse | Oxide, Carbon | Player | object OnPortalUse(BasePlayer player, BasePortal basePortal) |
| OnPortalUsed | Oxide, Carbon | Player | void OnPortalUsed(BasePlayer player, BasePortal basePortal) |
| OnPoweredLightsPointAdd | Oxide, Carbon | Structure | object OnPoweredLightsPointAdd(StringLights stringLights, BasePlayer local0, Vector3 local1, Vector3 local2) |
| OnPowergridStageChange | Oxide, Carbon | Electronic | object OnPowergridStageChange(PowergridManager powergridManager, int local2) |
| OnPowergridStageChanged | Oxide, Carbon | Electronic | void OnPowergridStageChanged(PowergridManager powergridManager, int local2) |
| OnProjectileRicochet | Oxide, Carbon | Weapon | object OnProjectileRicochet(BasePlayer basePlayer, ProtoBuf.PlayerProjectileRicochet local0) |
| OnQuarryConsumeFuel | Oxide, Carbon | Resource | object OnQuarryConsumeFuel(MiningQuarry miningQuarry, object l0 => l0) |
| OnQuarryGather | Oxide, Carbon | Resource | object OnQuarryGather(MiningQuarry miningQuarry, Item item) |
| OnQuarryToggle | Oxide | Resource | object OnQuarryToggle(MiningQuarry miningQuarry, BasePlayer player) |
| OnQuarryToggled | Oxide | Resource | object OnQuarryToggled() |
| OnQueueCycle | Oxide, Carbon | Queue | object OnQueueCycle(int availableSlots) |
| OnQueueUpdate | Oxide, Carbon | Queue | object OnQueueUpdate(Network.Connection c, int position) |
| OnRackedWeaponLoad | Oxide, Carbon | Item | object OnRackedWeaponLoad(Item local4, ItemDefinition local7, BasePlayer local0, WeaponRack weaponRack) |
| OnRackedWeaponLoaded | Oxide, Carbon | Item | void OnRackedWeaponLoaded(Item local4, ItemDefinition local7, BasePlayer local0, WeaponRack weaponRack) |
| OnRackedWeaponMount | Oxide, Carbon | Item | object OnRackedWeaponMount(Item item, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponMounted | Oxide, Carbon | Item | void OnRackedWeaponMounted(Item item, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponSwap | Oxide, Carbon | Item | object OnRackedWeaponSwap(Item local0, WeaponRackSlot local2, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponSwapped | Oxide, Carbon | Item | void OnRackedWeaponSwapped(Item local0, WeaponRackSlot local2, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponTake | Oxide, Carbon | Item | object OnRackedWeaponTake(Item local1, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponTaken | Oxide, Carbon | Item | void OnRackedWeaponTaken(Item local1, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponUnload | Oxide, Carbon | Item | object OnRackedWeaponUnload(Item local1, BasePlayer player, WeaponRack weaponRack) |
| OnRackedWeaponUnloaded | Oxide, Carbon | Item | void OnRackedWeaponUnloaded(Item local1, BasePlayer player, WeaponRack weaponRack) |
| OnRandomItemAward | Oxide, Carbon | Resource | object OnRandomItemAward(RandomItemDispenser randomItemDispenser, RandomItemDispenser.RandomItemChance itemChance, BasePlayer forPlayer, Vector3 distributorPosition) |
| OnRconCommand | Oxide, Carbon | Global | object OnRconCommand(System.Net.IPAddress ip, string command, string[] arguments) |
| OnRconConnection | Oxide | Server | object OnRconConnection(System.Net.IPAddress Address) |
| OnReactiveTargetReset | Oxide, Carbon | Entity | void OnReactiveTargetReset(ReactiveTarget reactiveTarget) |
| OnRecyclerToggle | Oxide, Carbon | Entity | object OnRecyclerToggle(Recycler recycler, BasePlayer player) |
| OnRefreshVendingStock | Oxide, Carbon | Vending | void OnRefreshVendingStock(VendingMachine vendingMachine, ItemDefinition itemDef) |
| OnRemoteIdentifierUpdate | Oxide, Carbon | Entity | object OnRemoteIdentifierUpdate(PoweredRemoteControlEntity poweredRemoteControlEntity, string newID) |
| OnRemoveDying | Oxide, Carbon | Resource | object OnRemoveDying(GrowableEntity growableEntity, BasePlayer receiver) |
| OnRentableShopBreakInComplete | Oxide, Carbon | Apartments | object OnRentableShopBreakInComplete(RentableShop rentableShop, BasePlayer player) |
| OnRentableShopBreakInCompleted | Oxide, Carbon | Apartments | void OnRentableShopBreakInCompleted(RentableShop rentableShop, BasePlayer player) |
| OnRentableShopClose | Oxide, Carbon | Apartments | object OnRentableShopClose(RentableShop rentableShop, bool notify) |
| OnRentableShopClosed | Oxide, Carbon | Apartments | void OnRentableShopClosed(RentableShop rentableShop, bool notify) |
| OnRentableShopOpen | Oxide, Carbon | Apartments | object OnRentableShopOpen(RentableShop rentableShop, BasePlayer player) |
| OnRentableShopOpened | Oxide, Carbon | Apartments | void OnRentableShopOpened(RentableShop rentableShop, BasePlayer byPlayer) |
| OnResearchCostDetermine | Oxide | Item | object OnResearchCostDetermine(Item item) |
| OnResourceDepositCreated | Oxide, Carbon | Resource | void OnResourceDepositCreated(ResourceDepositManager.ResourceDeposit local1) |
| OnRespawnInformationGiven | Oxide, Carbon | Player | void OnRespawnInformationGiven(BasePlayer basePlayer, List<ProtoBuf.RespawnInformation.SpawnOptions> list) |
| OnRfBroadcasterAdd | Oxide, Carbon | Radio | object OnRfBroadcasterAdd(IRFObject obj, int frequency) |
| OnRfBroadcasterAdded | Oxide, Carbon | Radio | void OnRfBroadcasterAdded(IRFObject obj, int frequency) |
| OnRfBroadcasterRemove | Oxide, Carbon | Radio | object OnRfBroadcasterRemove(IRFObject obj, int frequency) |
| OnRfBroadcasterRemoved | Oxide, Carbon | Radio | void OnRfBroadcasterRemoved(IRFObject obj, int frequency) |
| OnRfFrequencyChange | Oxide | Radio | object OnRfFrequencyChange(RFBroadcaster rFBroadcaster, int int32, BasePlayer player) |
| OnRfFrequencyChanged | Oxide | Radio | void OnRfFrequencyChanged(RFBroadcaster rFBroadcaster, int int32, BasePlayer player) |
| OnRfListenerAdd | Oxide, Carbon | Radio | object OnRfListenerAdd(IRFObject obj, int frequency) |
| OnRfListenerAdded | Oxide, Carbon | Radio | void OnRfListenerAdded(IRFObject obj, int frequency) |
| OnRfListenerRemove | Oxide, Carbon | Radio | object OnRfListenerRemove(IRFObject obj, int frequency) |
| OnRfListenerRemoved | Oxide, Carbon | Radio | void OnRfListenerRemoved(IRFObject obj, int frequency) |
| OnRidableAnimalClaim | Oxide | Animal | object OnRidableAnimalClaim(RidableHorse ridableHorse, BasePlayer basePlayer, Item item) |
| OnRidableAnimalClaimed | Oxide | Animal | void OnRidableAnimalClaimed(RidableHorse ridableHorse, BasePlayer basePlayer) |
| OnRocketLaunched | Oxide, Carbon | Weapon | void OnRocketLaunched(BasePlayer local0, BaseEntity local8) |
| OnRotateVendingMachine | Oxide, Carbon | Vending | object OnRotateVendingMachine(VendingMachine vendingMachine, BasePlayer player) |
| OnRunPlayerMetabolism | Oxide, Carbon | Player | object OnRunPlayerMetabolism(PlayerMetabolism playerMetabolism, BaseCombatEntity ownerEntity, float delta) |
| OnSamSiteModeToggle | Oxide, Carbon | Entity | object OnSamSiteModeToggle(SamSite samSite, BasePlayer local0, bool local1) |
| OnSamSiteTarget | Oxide, Carbon | Entity | object OnSamSiteTarget(SamSite samSite, SamSite.ISamSiteTarget iSamSiteTarget) |
| OnSamSiteTargetScan | Oxide, Carbon | Entity | object OnSamSiteTargetScan(SamSite samSite, List<SamSite.ISamSiteTarget> list) |
| OnSaveLoad | Oxide, Carbon | Server | object OnSaveLoad(Dictionary<BaseEntity, ProtoBuf.Entity> dictionary) |
| OnScientistInitialized | Oxide | NPC | void OnScientistInitialized(BradleyAPC bradleyAPC, ScientistNPC scientist, Vector3 spawnPos) |
| OnScientistRecalled | Oxide | NPC | void OnScientistRecalled(BradleyAPC bradleyAPC, ScientistNPC scientist) |
| OnSendCommand | Oxide, Carbon | Server | object OnSendCommand(Network.Connection cn, string strCommand, object[] args) |
| OnSendModelState | Oxide, Carbon | Player | object OnSendModelState(BasePlayer basePlayer, object limitNetworking) |
| OnSensorDetect | Oxide, Carbon | Electronic | object OnSensorDetect(HBHFSensor hBHFSensor, BasePlayer basePlayer) |
| OnServerCommand | Oxide, Carbon | Server | object OnServerCommand(ConsoleSystem.Arg arg) |
| OnServerInformationUpdated | Oxide, Carbon | Server | void OnServerInformationUpdated() |
| OnServerInitialize | Oxide, Carbon | Server | void OnServerInitialize() |
| OnServerInitialized | Oxide, Carbon | Global | void OnServerInitialized(bool initialized) |
| OnServerMessage | Oxide, Carbon | Server | object OnServerMessage(string message, string username, string color, ulong userid) |
| OnServerRestart | Oxide, Carbon | Server | object OnServerRestart(string strNotice, int iSeconds) |
| OnServerRestartInterrupt | Oxide, Carbon | Server | object OnServerRestartInterrupt() |
| OnServerSave | Oxide, Carbon | Server | void OnServerSave() |
| OnServerShutdown | Oxide, Carbon | Server | void OnServerShutdown() |
| OnServerUserRemove | Oxide, Carbon | Server | void OnServerUserRemove(ulong uid) |
| OnServerUserSet | Oxide, Carbon | Server | void OnServerUserSet(ulong uid, ServerUsers.UserGroup group, string username, string notes, long expiry) |
| OnShopAcceptClick | Oxide, Carbon | Shop | object OnShopAcceptClick(ShopFront shopFront, BasePlayer player) |
| OnShopCancelClick | Oxide, Carbon | Shop | object OnShopCancelClick(ShopFront shopFront, BasePlayer player) |
| OnShopCompleteTrade | Oxide, Carbon | Shop | object OnShopCompleteTrade(ShopFront shopFront) |
| OnSiegeWeaponDoorClose | Oxide | Primitive | object OnSiegeWeaponDoorClose(BatteringRam batteringRam, BasePlayer player) |
| OnSiegeWeaponDoorOpen | Oxide | Primitive | object OnSiegeWeaponDoorOpen(BatteringRam batteringRam, BasePlayer player) |
| OnSiegeWeaponFire | Oxide | Primitive | object OnSiegeWeaponFire(Catapult catapult, BasePlayer basePlayer) |
| OnSiegeWeaponPull | Oxide, Carbon | Primitive | object OnSiegeWeaponPull(BaseSiegeWeapon baseSiegeWeapon, BasePlayer player) |
| OnSignalBroadcast | Oxide, Carbon | Player | object OnSignalBroadcast(BaseEntity baseEntity, Network.Connection sourceConnection, BaseEntity.Signal signal, string arg) |
| OnSignContentCopied | Oxide, Carbon | Structure | void OnSignContentCopied(SignContent signContent, ISignage s, IUGCBrowserEntity b) |
| OnSignLocked | Oxide | Structure | void OnSignLocked(Signage signage, BasePlayer player) |
| OnSignUpdated | Oxide | Structure | void OnSignUpdated(Signage signage, BasePlayer player, int int32) |
| OnSleepingBagDestroy | Oxide, Carbon | Entity | object OnSleepingBagDestroy(SleepingBag sleepingBag, ulong userID) |
| OnSleepingBagDestroyed | Oxide, Carbon | Entity | void OnSleepingBagDestroyed(SleepingBag local1, ulong userID) |
| OnSleepingBagValidCheck | Oxide, Carbon | Entity | object OnSleepingBagValidCheck(SleepingBag sleepingBag, ulong playerID, bool ignoreTimers) |
| OnSolarPanelSunUpdate | Oxide, Carbon | Electronic | object OnSolarPanelSunUpdate(SolarPanel solarPanel, int local0) |
| OnSpinWheel | Oxide, Carbon | Player | object OnSpinWheel(BasePlayer player, SpinnerWheel spinnerWheel) |
| OnSprayCreate | Oxide, Carbon | Crafting | object OnSprayCreate(SprayCan sprayCan, Vector3 local0, Quaternion local5) |
| OnSprayRemove | Oxide, Carbon | Entity | object OnSprayRemove(SprayCanSpray sprayCanSpray, BasePlayer local0) |
| OnSprinklerSplashed | Oxide, Carbon | Entity | void OnSprinklerSplashed(Sprinkler sprinkler) |
| OnStashExposed | Oxide, Carbon | Entity | void OnStashExposed(StashContainer entity, BasePlayer basePlayer) |
| OnStashHidden | Oxide, Carbon | Entity | void OnStashHidden(StashContainer stashContainer, BasePlayer player) |
| OnStashOcclude | Oxide, Carbon | Entity | object OnStashOcclude(StashContainer stashContainer) |
| OnSteamInventoryUpdated | Oxide, Carbon | Player | void OnSteamInventoryUpdated(SteamInventory local1) |
| OnStructureDemolish | Oxide | Structure | object OnStructureDemolish(DecayEntity decayEntity, BasePlayer player, object true) |
| OnStructureRepair | Oxide, Carbon | Structure | object OnStructureRepair(BaseCombatEntity baseCombatEntity, BasePlayer player) |
| OnStructureRotate | Oxide, Carbon | Structure | object OnStructureRotate(BuildingBlock buildingBlock, BasePlayer player) |
| OnStructureUpgrade | Oxide, Carbon | Structure | object OnStructureUpgrade(BuildingBlock buildingBlock, BasePlayer player, BuildingGrade.Enum type, ulong skin) |
| OnStructureUpgraded | Oxide, Carbon | Structure | void OnStructureUpgraded(BuildingBlock buildingBlock, BasePlayer player, BuildingGrade.Enum type, ulong skin) |
| OnSupplyDropDropped | Oxide, Carbon | Entity | void OnSupplyDropDropped(BaseEntity local1, CargoPlane cargoPlane) |
| OnSupplyDropLanded | Oxide, Carbon | Entity | void OnSupplyDropLanded(SupplyDrop supplyDrop) |
| OnSurveyGather | Oxide, Carbon | Resource | void OnSurveyGather(SurveyCharge surveyCharge, object r118) |
| OnSwitchToggle | Oxide | Entity | object OnSwitchToggle(ElectricSwitch electricSwitch, BasePlayer player) |
| OnSwitchToggled | Oxide | Entity | void OnSwitchToggled(ElectricSwitch electricSwitch, BasePlayer player) |
| OnTakeCurrencyItem | Oxide, Carbon | Vending | object OnTakeCurrencyItem(VendingMachine vendingMachine, Item takenCurrencyItem) |
| OnTeamAcceptInvite | Oxide, Carbon | Team | object OnTeamAcceptInvite(RelationshipManager.PlayerTeam local2, BasePlayer local0) |
| OnTeamCreate | Oxide, Carbon | Team | object OnTeamCreate(BasePlayer player) |
| OnTeamCreated | Oxide, Carbon | Team | void OnTeamCreated(BasePlayer player, RelationshipManager.PlayerTeam local0) |
| OnTeamDisband | Oxide, Carbon | Team | object OnTeamDisband(RelationshipManager.PlayerTeam teamToDisband) |
| OnTeamDisbanded | Oxide, Carbon | Team | void OnTeamDisbanded(RelationshipManager.PlayerTeam teamToDisband) |
| OnTeamKick | Oxide, Carbon | Team | object OnTeamKick(RelationshipManager.PlayerTeam local1, BasePlayer local0, ulong local2) |
| OnTeamLeave | Oxide, Carbon | Team | object OnTeamLeave(RelationshipManager.PlayerTeam local1, BasePlayer local0) |
| OnTeamMemberInvite | Oxide | Team | object OnTeamMemberInvite(RelationshipManager.PlayerTeam playerTeam, BasePlayer basePlayer, ulong uInt64, object true) |
| OnTeamMemberPromote | Oxide, Carbon | Team | object OnTeamMemberPromote(RelationshipManager.PlayerTeam playerTeam, ulong newTeamLeader) |
| OnTeamRejectInvite | Oxide, Carbon | Team | object OnTeamRejectInvite(BasePlayer local0, RelationshipManager.PlayerTeam local2) |
| OnTeamUpdate | Oxide, Carbon | Team | object OnTeamUpdate(ulong currentTeam, ulong newTeam, BasePlayer basePlayer) |
| OnTeamUpdated | Oxide, Carbon | Team | object OnTeamUpdated(ulong currentTeam, ProtoBuf.PlayerTeam local3, BasePlayer basePlayer) |
| OnTechTreeNodeUnlock | Oxide, Carbon | TechTree | object OnTechTreeNodeUnlock(Workbench workbench, TechTreeData.NodeInstance local5, BasePlayer local0) |
| OnTechTreeNodeUnlocked | Oxide, Carbon | TechTree | void OnTechTreeNodeUnlocked(Workbench workbench, TechTreeData.NodeInstance nodeInstance, BasePlayer basePlayer, PooledList<ItemDefinition> pooledList) |
| OnTerrainCreate | Oxide, Carbon | World | void OnTerrainCreate(TerrainGenerator terrainGenerator) |
| OnTerrainInitialized | Oxide, Carbon | World | void OnTerrainInitialized() |
| OnThreatLevelUpdate | Oxide, Carbon | Player | object OnThreatLevelUpdate(BasePlayer basePlayer) |
| OnTick | Oxide, Carbon | Server | void OnTick() |
| OnTimedExplosiveExplode | Oxide, Carbon | Weapon | object OnTimedExplosiveExplode(TimedExplosive timedExplosive, Vector3 explosionFxPos) |
| OnToggleVendingBroadcast | Oxide, Carbon | Vending | void OnToggleVendingBroadcast(VendingMachine vendingMachine, BasePlayer local0) |
| OnTrainCarUncouple | Oxide, Carbon | Vehicle | object OnTrainCarUncouple(TrainCar trainCar, BasePlayer player) |
| OnTrapArm | Oxide, Carbon | Traps | object OnTrapArm(BearTrap bearTrap, BasePlayer player) |
| OnTrapDisarm | Oxide, Carbon | Traps | object OnTrapDisarm(Landmine landmine, BasePlayer player) |
| OnTrapSnapped | Oxide, Carbon | Traps | void OnTrapSnapped(BaseTrapTrigger baseTrapTrigger, GameObject obj, Collider col) |
| OnTrapTrigger | Oxide | Traps | object OnTrapTrigger(BearTrap bearTrap, GameObject obj) |
| OnTreeMarkerHit | Oxide, Carbon | Entity | object OnTreeMarkerHit(TreeEntity treeEntity, HitInfo info) |
| OnTurretAssign | Oxide, Carbon | Turret | object OnTurretAssign(AutoTurret autoTurret, ulong local0, BasePlayer player) |
| OnTurretAssigned | Oxide, Carbon | Turret | void OnTurretAssigned(AutoTurret autoTurret, ulong local0, BasePlayer player) |
| OnTurretAuthorize | Oxide, Carbon | Turret | object OnTurretAuthorize(AutoTurret autoTurret, BasePlayer player) |
| OnTurretClearList | Oxide, Carbon | Turret | object OnTurretClearList(AutoTurret autoTurret, BasePlayer player) |
| OnTurretDeauthorize | Oxide, Carbon | Turret | object OnTurretDeauthorize(AutoTurret autoTurret, BasePlayer player) |
| OnTurretIdentifierSet | Oxide, Carbon | Turret | object OnTurretIdentifierSet(AutoTurret autoTurret, BasePlayer player, string newID) |
| OnTurretModeToggle | Oxide | Turret | object OnTurretModeToggle(AutoTurret autoTurret, BasePlayer player) |
| OnTurretRotate | Oxide, Carbon | Turret | object OnTurretRotate(AutoTurret autoTurret, BasePlayer player) |
| OnTurretShutdown | Oxide, Carbon | Turret | object OnTurretShutdown(AutoTurret autoTurret) |
| OnTurretStartup | Oxide, Carbon | Turret | object OnTurretStartup(AutoTurret autoTurret) |
| OnTurretTarget | Oxide, Carbon | Turret | object OnTurretTarget(AutoTurret autoTurret, BaseCombatEntity targ) |
| OnTurretToggle | Oxide, Carbon | Turret | object OnTurretToggle(AutoTurret autoTurret) |
| OnUserApprove | Oxide, Carbon | Player | void OnUserApprove(Network.Connection connection) |
| OnUserApproved | Oxide, Carbon | Player | object OnUserApproved(string username, string userid, string ip) |
| OnUserBanned | Oxide, Carbon | Player | void OnUserBanned(string playerName, string playerId, string address, string reason, long expiry) |
| OnUserChat | Oxide, Carbon | Player | void OnUserChat(Oxide.Core.Libraries.Covalence.IPlayer player, string message) |
| OnUserCommand | Oxide, Carbon | Player | object OnUserCommand(BasePlayer player, string command, string[] args) |
| OnUserConnected | Oxide, Carbon | Player | void OnUserConnected(Oxide.Core.Libraries.Covalence.IPlayer player) |
| OnUserDisconnected | Oxide, Carbon | Player | void OnUserDisconnected(Oxide.Core.Libraries.Covalence.IPlayer player, string reason) |
| OnUserGroupAdded | Oxide, Carbon | Permissions | void OnUserGroupAdded(string playerId, string group) |
| OnUserGroupRemoved | Oxide, Carbon | Permissions | void OnUserGroupRemoved(string playerId, string group) |
| OnUserKicked | Oxide, Carbon | Player | void OnUserKicked(Oxide.Core.Libraries.Covalence.IPlayer player, string reason) |
| OnUserNameUpdated | Oxide, Carbon | Permissions | void OnUserNameUpdated(string id, string oldName, string newName) |
| OnUserPermissionGranted | Oxide, Carbon | Permissions | void OnUserPermissionGranted(string playerId, string permission) |
| OnUserPermissionRevoked | Oxide, Carbon | Permissions | void OnUserPermissionRevoked(string playerId, string permission) |
| OnUserRespawn | Oxide, Carbon | Player | void OnUserRespawn(Oxide.Core.Libraries.Covalence.IPlayer player) |
| OnUserRespawned | Oxide, Carbon | Player | void OnUserRespawned(Oxide.Core.Libraries.Covalence.IPlayer player) |
| OnUserUnbanned | Oxide, Carbon | Player | void OnUserUnbanned(string playerName, string playerId, string address) |
| OnVehicleHornPressed | Oxide, Carbon | Vehicle | void OnVehicleHornPressed(VehicleModuleSeating vehicleModuleSeating, BasePlayer player) |
| OnVehicleLockableCheck | Oxide, Carbon | Vehicle | object OnVehicleLockableCheck(ModularCarCodeLock modularCarCodeLock) |
| OnVehicleLockRequest | Oxide, Carbon | Vehicle | object OnVehicleLockRequest(ModularCarGarage modularCarGarage, BasePlayer local0, string local1) |
| OnVehicleModuleDeselected | Oxide, Carbon | Vehicle | void OnVehicleModuleDeselected(ModularCarGarage modularCarGarage, BasePlayer local0) |
| OnVehicleModuleMove | Oxide, Carbon | Vehicle | object OnVehicleModuleMove(BaseVehicleModule local0, BaseModularVehicle baseModularVehicle, BasePlayer player) |
| OnVehicleModulesAssign | Oxide, Carbon | Vehicle | object OnVehicleModulesAssign(ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs) |
| OnVehicleModulesAssigned | Oxide, Carbon | Vehicle | void OnVehicleModulesAssigned(ModularCar modularCar, Rust.Modular.ItemModVehicleModule[] socketItemDefs) |
| OnVehicleModuleSelect | Oxide, Carbon | Vehicle | object OnVehicleModuleSelect(Item local2, ModularCarGarage modularCarGarage, BasePlayer local0) |
| OnVehicleModuleSelected | Oxide, Carbon | Vehicle | void OnVehicleModuleSelected(Item local2, ModularCarGarage modularCarGarage, BasePlayer local0) |
| OnVehiclePush | Oxide, Carbon | Vehicle | object OnVehiclePush(BaseVehicle baseVehicle, BasePlayer player) |
| OnVendingShopOpen | Oxide | Vending | object OnVendingShopOpen(VendingMachine vendingMachine, BasePlayer player) |
| OnVendingShopOpened | Oxide | Vending | void OnVendingShopOpened(VendingMachine vendingMachine, BasePlayer player) |
| OnVendingShopRename | Oxide, Carbon | Vending | object OnVendingShopRename(VendingMachine vendingMachine, string local1, BasePlayer local0) |
| OnVendingTransaction | Oxide, Carbon | Vending | object OnVendingTransaction(VendingMachine vendingMachine, BasePlayer buyer, int sellOrderId, int numberOfTransactions, ItemContainer targetContainer) |
| OnWallpaperRemove | Oxide, Carbon | Structure | object OnWallpaperRemove(BuildingBlock buildingBlock, int side) |
| OnWallpaperSet | Oxide, Carbon | Structure | object OnWallpaperSet(BuildingBlock buildingBlock, ulong id, int side, float rotation) |
| OnWaterCollect | Oxide | Entity | object OnWaterCollect(WaterCatcher waterCatcher) |
| OnWaterPurified | Oxide, Carbon | Entity | void OnWaterPurified(WaterPurifier waterPurifier, float timeCooked) |
| OnWaterPurify | Oxide, Carbon | Entity | object OnWaterPurify(WaterPurifier waterPurifier, float timeCooked) |
| OnWeaponFired | Oxide, Carbon | Weapon | void OnWeaponFired(BaseProjectile baseProjectile, BasePlayer player, ItemModProjectile local3, ProtoBuf.ProjectileShoot local2) |
| OnWeaponModChange | Oxide, Carbon | Weapon | object OnWeaponModChange(BaseProjectile baseProjectile, object GetOwnerPlayer()) |
| OnWeaponReload | Oxide, Carbon | Weapon | object OnWeaponReload(BaseProjectile baseProjectile, BasePlayer local0) |
| OnWildlifeTrap | Oxide, Carbon | Traps | object OnWildlifeTrap(WildlifeTrap wildlifeTrap, TrappableWildlife trapped) |
| OnWindmillUpdate | Oxide, Carbon | Entity | object OnWindmillUpdate(ElectricWindmill electricWindmill) |
| OnWindmillUpdated | Oxide, Carbon | Entity | void OnWindmillUpdated(ElectricWindmill electricWindmill) |
| OnWireClear | Oxide, Carbon | Player | object OnWireClear(BasePlayer ply, IOEntity iOEntity, int clearIndex, object l1, bool isInput) |
| OnWireConnect | Oxide, Carbon | Player | object OnWireConnect(BasePlayer basePlayer, IOEntity iOEntity, int int32, IOEntity iOEntity, int int32, List<Vector3> linePoints, List<float> list) |
| OnWorldPrefabSpawned | Oxide, Carbon | World | void OnWorldPrefabSpawned(GameObject local0, string category) |
| OnWorldProjectileCreate | Oxide, Carbon | Weapon | object OnWorldProjectileCreate(HitInfo info, Item local1) |
| OnXmasGiftsDistribute | Oxide, Carbon | Seasonal | object OnXmasGiftsDistribute(XMasRefill xMasRefill, BasePlayer player) |
| OnXmasLootDistribute | Oxide, Carbon | Seasonal | object OnXmasLootDistribute(XMasRefill xMasRefill) |
| OnXmasStockingFill | Oxide, Carbon | Seasonal | object OnXmasStockingFill(Stocking stocking) |