RustTip

ai.npc_reasoning_system_tick_rate_multiplier

variableserver

The rate at which we tick the reasoning system. Minimum value is 1, as it multiplies with the tick-rate of the fixed AI tick rate of 0.1 (Default: 1)

Quick info

Type
float
Default
1
Runs on
server
Class
ConVar.AI

Example

ai.npc_reasoning_system_tick_rate_multiplier 1

In other branches

public
unchanged
staging
unchanged