global.job_system_threads
variableserver + client
Number of Unity job worker threads; 0 or -1 sets the default (auto); higher values improve parallel job throughput on many-core CPUs(description generated by Facepunch)
Quick info
- Type
- int
- Default
- —
- Runs on
- server and client
- Class
- ConVar.Global
Example
global.job_system_threads <value>In other branches
- public
- unchanged
- staging
- unchanged