room.draw_live
variableserver
Continuously draw the room partition around every player, refreshing as the base changes. Needs room.occlusion on (1 = shadow mode draws without hiding anything). Editor/dev tool - it redraws for everyone connected, so do not leave it on.
Quick info
- Type
- bool
- Default
- False
- Runs on
- server
- Class
- ConVar.RoomOcclusion
Example
room.draw_live FalseIn other branches
- public
- unchanged
- staging
- unchanged