satellite.crashing_fx_at_distance
variableserver + clientreplicated
Run the crashing FX pass (FX Pass 3) through the whole phase-2 descent, including the distance-projected stretch, instead of waiting until the satellite enters real draw distance. The projected-mode fixup still applies — its particles simulate in local space and scale with the model; its trails stay gated until real rendering.
Quick info
- Type
- bool
- Default
- True
- Runs on
- server and client
- Class
- ConVar.Satellite
Example
satellite.crashing_fx_at_distance TrueIn other branches
- public
- unchanged
- staging
- unchanged