server.funwaterdamagethreshold
variableserver + clientreplicatedsaved
Quick info
- Type
- float
- Default
- 0.8
- Runs on
- server and client
- Class
- ConVar.Server
Example
server.funwaterdamagethreshold 0.8In other branches
- public
- unchanged
- staging
- unchanged
server.funwaterdamagethreshold 0.8