server.mapenabled
variableserver + clientreplicated
Can players use the in-game map
Quick info
- Type
- bool
- Default
- True
- Runs on
- server and client
- Class
- ConVar.Server
Example
server.mapenabled TrueIn other branches
- public
- unchanged
- staging
- unchanged
Can players use the in-game map
server.mapenabled True