server.modifiertickrate
variableserver
Rate multiplier for status effect (buff/debuff) ticks; lower values slow all active modifiers such as poison, radiation sickness and warmth(description generated by Facepunch)
Quick info
- Type
- float
- Default
- 1
- Runs on
- server
- Class
- ConVar.Server
Example
server.modifiertickrate 1In other branches
- public
- unchanged
- staging
- unchanged