RustTip

server.updatebatchspawn

variableserver

Number of entities processed per batch during the initial spawn network update; higher values send more entities per frame during map load(description generated by Facepunch)

Quick info

Type
int
Default
1024
Runs on
server
Class
ConVar.Server

Example

server.updatebatchspawn 1024

In other branches

public
unchanged
staging
unchanged