server.updatebatchspawn
variableserver
Number of entities processed per batch during the initial spawn network update; higher values send more entities per frame during map load(description generated by Facepunch)
Quick info
- Type
- int
- Default
- 1024
- Runs on
- server
- Class
- ConVar.Server
Example
server.updatebatchspawn 1024In other branches
- public
- unchanged
- staging
- unchanged