
2733742231
trumpet_tree_sapling_d
ResourceTreeEntity
Quick info
- Prefab ID
- 2733742231
- Short prefab name
- trumpet_tree_sapling_d
- Health
- 200
- Image
- 3D model render
General details
- Primary class
- TreeEntity
- Base class
- ResourceEntity
- Class chain entries
- 3
Prefab path
assets/bundled/prefabs/autospawn/resource/v3_jungle_forest_saplings/trumpet_tree_sapling_d.prefab
Where to find on the map
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Jungle
BiomeJungle
TerrainForestForest edge
GroundGrassForest floor
Never onCliff, Beach, Ocean, Ocean shore, Terrain decor, Monument, Road, River, Lake, Railway, Buildings
≈ 13,500 per km²in groups of 1–3
Health200
Protection
how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
TreeEntity→ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain