RustTip

CanSetBedPublic

OxideCarbonPlayer

Called to determine whether to set bed public.

Return true to allow the action and false to block it.

object CanSetBedPublic(BasePlayer player, SleepingBag sleepingBag)
Works — the game method in this build is the one the hook was written for.

Parameters

player
BasePlayer
sleepingBag
SleepingBag

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object CanSetBedPublic(BasePlayer player, SleepingBag sleepingBag)
{
    Puts("CanSetBedPublic");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void SleepingBag.RPC_MakePublic(BaseEntity.RPCMessage)

Passes: BasePlayer player, SleepingBag sleepingBag

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0.player, this)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
{
	return;
}
bool flag = msg.read.Bit();
if (flag == IsPublic())
{
	return;
}
if (Interface.CallHook("CanSetBedPublic", msg.player, this) != null)
{
	return;
}
SetPublic(flag);
if (!IsPublic())
{
	if (Server.max_sleeping_bags > 0)
	{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.