CanSwapToSeat
OxidePlayerobject CanSwapToSeat(BasePlayer player, BaseMountable baseMountable)
object CanSwapToSeat(BasePlayer player, ModularCarSeat modularCarSeat)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
- baseMountable
- BaseMountable
Return value
objectReturn a value of the method's result type and the game returns it immediately; null continues as usual.
Example
object — you can affect the game: return a value to change or cancel the action.
private object CanSwapToSeat(BasePlayer player, BaseMountable baseMountable)
{
Puts("CanSwapToSeat");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return null; // null — the game continues as usual
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point 1
Rust.opj (Oxide)
bool BaseMountable.CanSwapToThis(BasePlayer)
Passes: BasePlayer player, BaseMountable baseMountable
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public virtual bool CanSwapToThis(BasePlayer player)
{
object returnvar = Interface.CallHook("CanSwapToSeat", player, this);
if (returnvar is bool)
{
return (bool)returnvar;
}
return true;
}Injection point 2
Rust.opj (Oxide)
bool ModularCarSeat.CanSwapToThis(BasePlayer)
Passes: BasePlayer player, ModularCarSeat modularCarSeat
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public override bool CanSwapToThis(BasePlayer player)
{
object returnvar = Interface.CallHook("CanSwapToSeat", player, this);
if (returnvar is bool)
{
return (bool)returnvar;
}
if (associatedSeatingModule.DoorsAreLockable)
{
ModularCar modularCar = associatedSeatingModule.Vehicle as ModularCar;
if (modularCar != null)
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.