OnCentralizedBanCheck
OxideCarbonPlayerCalled when centralized ban check occurs.
object OnCentralizedBanCheck(Network.Connection connection)Works — the game method in this build is the one the hook was written for.
Parameters
- connection
- Network.Connection
Return value
objectThe result is checked in a special way — see the call code below.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnCentralizedBanCheck(Network.Connection connection)
{
Puts("OnCentralizedBanCheck");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return null; // null — the game continues as usual
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
bool Auth_CentralizedBans.<Run>d__0.MoveNext()
Passes: Network.Connection connection
WorksReturnBehavior: CustomAssembly-CSharp.dll
Where it is called (this branch's game code)
private bool MoveNext()
{
string uri2;
object result = Interface.CallHook("OnCentralizedBanCheck", this.connection);
// … проверка результата (Modify-хук, см. Rust.opj)
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
connection.authStatusCentralizedBans = string.Empty;
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.