OnNpcConversationEnded
OxideCarbonNPCCalled when an npc conversation ends.
void OnNpcConversationEnded(NPCTalking nPCTalking, BasePlayer player)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- nPCTalking
- NPCTalking
- player
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnNpcConversationEnded(NPCTalking nPCTalking, BasePlayer player)
{
Puts("OnNpcConversationEnded");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void NPCTalking.Server_OnConversationEnded(BasePlayer)
Passes: NPCTalking nPCTalking, BasePlayer player
Method changed — checkReturnBehavior: ContinueArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
public virtual void Server_OnConversationEnded(BasePlayer player)
{
Interface.CallHook("OnNpcConversationEnded", this, player);
if (player != null && conversingPlayers.Contains(player))
{
player.ClearActiveTalkingToNpc(this);
conversingPlayers.Remove(player);
player.SendConversationEnd();
if (phoneConversingPlayers.Remove(player, out var value) && value != null)
{
value.OnNPCConversationEnded();
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.