OnPhoneAnswered
OxideCarbonPhoneCalled when a phone is answered.
void OnPhoneAnswered(PhoneController phoneController, object activeCallTo)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- phoneController
- PhoneController
- activeCallTo
- object
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnPhoneAnswered(PhoneController phoneController, object activeCallTo)
{
Puts("OnPhoneAnswered");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void PhoneController.AnswerPhone(BaseEntity.RPCMessage)
Passes: PhoneController phoneController, object activeCallTo
Method changed — checkReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, this.activeCallTo)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.