OnPlayerActionBroadcast
OxideCarbonServerobject OnPlayerActionBroadcast(BasePlayer subject, string action)
object OnPlayerActionBroadcast(BasePlayer subjectA, string middle, BasePlayer subjectB, string suffix)Works — the game method in this build is the one the hook was written for.
Parameters
- subject
- BasePlayer
- action
- string
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnPlayerActionBroadcast(BasePlayer subject, string action)
{
Puts("OnPlayerActionBroadcast");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point 1
Rust.opj (Oxide)
void ConVar.Chat.BroadcastPlayerAction(BasePlayer, string)
Passes: BasePlayer subject, string action
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustParamsAssembly-CSharp.dll
Where it is called (this branch's game code)
public static void BroadcastPlayerAction(BasePlayer subject, string action)
{
if (Interface.CallHook("OnPlayerActionBroadcast", subject, action) != null)
{
return;
}
foreach (BasePlayer activePlayer in BasePlayer.activePlayerList)
{
if (!(activePlayer == null) && activePlayer.net?.connection != null)
{
string text = ((subject != null) ? NameHelper.GetPlayerNameStreamSafe(activePlayer, subject) : "SERVER").EscapeRichText();
// …Injection point 2
Rust.opj (Oxide)
void ConVar.Chat.BroadcastPlayerAction(BasePlayer, string, BasePlayer, string)
Passes: BasePlayer subjectA, string middle, BasePlayer subjectB, string suffix
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustParamsAssembly-CSharp.dll
Where it is called (this branch's game code)
public static void BroadcastPlayerAction(BasePlayer subjectA, string middle, BasePlayer subjectB, string suffix)
{
if (Interface.CallHook("OnPlayerActionBroadcast", subjectA, middle, subjectB, suffix) != null)
{
return;
}
foreach (BasePlayer activePlayer in BasePlayer.activePlayerList)
{
if (!(activePlayer == null) && activePlayer.net?.connection != null)
{
string text = ((subjectA != null) ? NameHelper.GetPlayerNameStreamSafe(activePlayer, subjectA) : "SERVER").EscapeRichText();
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.