OnSwitchToggled
OxideEntityvoid OnSwitchToggled(ElectricSwitch electricSwitch, BasePlayer player)
void OnSwitchToggled(FuelGenerator fuelGenerator, BasePlayer player)
void OnSwitchToggled(IndustrialConveyor industrialConveyor, BasePlayer player)Works — the game method in this build is the one the hook was written for.
Parameters
- electricSwitch
- ElectricSwitch
- player
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnSwitchToggled(ElectricSwitch electricSwitch, BasePlayer player)
{
Puts("OnSwitchToggled");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point 1
Rust.opj (Oxide)
void ElectricSwitch.RPC_Switch(BaseEntity.RPCMessage)
Passes: ElectricSwitch electricSwitch, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a0.player)Assembly-CSharp.dll
Injection point 2
Rust.opj (Oxide)
void FuelGenerator.RPC_EngineSwitch(BaseEntity.RPCMessage)
Passes: FuelGenerator fuelGenerator, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a0.player)Assembly-CSharp.dll
Injection point 3
Rust.opj (Oxide)
void IndustrialConveyor.SvSwitch(BaseEntity.RPCMessage)
Passes: IndustrialConveyor industrialConveyor, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a0.player)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.