RustTip

OnTurretAssign

OxideCarbonTurret

Called when turret assign occurs.

object OnTurretAssign(AutoTurret autoTurret, ulong local0, BasePlayer player)
Works — the game method in this build is the one the hook was written for.

Parameters

autoTurret
AutoTurret
local0
ulong
player
BasePlayer

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnTurretAssign(AutoTurret autoTurret, ulong local0, BasePlayer player)
{
    Puts("OnTurretAssign");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void AutoTurret.AssignToFriend(BaseEntity.RPCMessage)

Passes: AutoTurret autoTurret, ulong local0, BasePlayer player

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l0, a0.player)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
[RPC_Server.IsVisible(3f)]
public void AssignToFriend(RPCMessage msg)
{
	if (!AtMaxAuthCapacity() && !(msg.player == null) && msg.player.CanInteract() && CanChangeSettings(msg.player))
	{
		ulong num = msg.read.UInt64();
		if (num != 0L && !IsAuthed(num))
		{
			if (Interface.CallHook("OnTurretAssign", this, num, msg.player) != null)
			{
				return;
			}
			Analytics.Azure.OnEntityAuthChanged(this, msg.player, authorizedPlayers, "added", num);
			authorizedPlayers.Add(num);
			UpdateMaxAuthCapacity();
			SendNetworkUpdate();
		}
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.