RustTip

OnTurretTarget

OxideCarbonTurret

Called when turret target occurs.

object OnTurretTarget(AutoTurret autoTurret, BaseCombatEntity targ)
Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.

Parameters

autoTurret
AutoTurret
targ
BaseCombatEntity

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnTurretTarget(AutoTurret autoTurret, BaseCombatEntity targ)
{
    Puts("OnTurretTarget");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void AutoTurret.SetTarget(BaseCombatEntity)

Passes: AutoTurret autoTurret, BaseCombatEntity targ

Method changed — checkReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll

Where it is called (this branch's game code)

public void SetTarget(BaseCombatEntity targ)
{
	if (Interface.CallHook("OnTurretTarget", this, targ) != null)
	{
		return;
	}
	if (targ != target || targ.IsRealNull() != target.IsRealNull())
	{
		Effect.server.Run((targ == null) ? targetLostEffect.resourcePath : targetAcquiredEffect.resourcePath, transform.position, Vector3.up);
		if (outputs != null && outputs.Length != 0 && outputs[0].connectedTo.Get() != null)
		{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.