ai.accuratevisiondistance
variableserver
When enabled, vision distance checks use per-bone raycasts for accuracy; disable to use a single origin ray for performance(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- ConVar.AI
Example
ai.accuratevisiondistance TrueIn other branches
- aux02
- unchanged
- staging
- unchanged