RustTip

ai.npc_cover_compromised_cooldown

variableserver

npc_cover_compromised_cooldown defines how long a cover point is marked as compromised before it's cleared again for selection. (default: 10)

Quick info

Type
float
Default
10
Runs on
server
Class
ConVar.AI

Example

ai.npc_cover_compromised_cooldown 10

In other branches

aux02
unchanged
staging
unchanged