RustTip

ai.npc_deliberate_hit_randomizer

variableserver

The percentage away from a maximum miss the randomizer is allowed to travel when shooting to deliberately hit the target (we don't want perfect hits with every shot). (default: 0.85f)

Quick info

Type
float
Default
0.85
Runs on
server
Class
ConVar.AI

Example

ai.npc_deliberate_hit_randomizer 0.85

In other branches

aux02
unchanged
staging
unchanged