RustTip

ai.npc_only_hurt_active_target_in_safezone

variableserver

If npc_only_hurt_active_target_in_safezone is true, npcs won't any player other than their actively targeted player when in a safe zone. (default: true)

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.AI

Example

ai.npc_only_hurt_active_target_in_safezone True

In other branches

aux02
unchanged
staging
unchanged