ai.npchealthmultiplier
variableserver
Global health multiplier applied to all NPCs; 1.0 = normal, 2.0 = double health; useful for difficulty scaling without modifying individual NPC prefabs(description generated by Facepunch)
Quick info
- Type
- float
- Default
- 1
- Runs on
- server
- Class
- ConVar.AI
Example
ai.npchealthmultiplier 1In other branches
- aux02
- unchanged
- staging
- unchanged