RustTip

ai.spliceupdates

variableserver

When enabled, AI updates are spliced across multiple frames to spread CPU cost; disable to run all AI updates synchronously every tick(description generated by Facepunch)

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.AI

Example

ai.spliceupdates True

In other branches

aux02
unchanged
staging
unchanged