aimanager.ai_htn_use_agency_tick
variableserver
If ai_htn_use_agency_tick is true, the ai manager's agency system will tick htn agents at the ms budgets defined in ai_htn_player_tick_budget and ai_htn_animal_tick_budget. If it's false, each agent registers with the invoke system individually, with no frame-budget restrictions. (default: true)
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- Rust.Ai.AiManager
Example
aimanager.ai_htn_use_agency_tick TrueIn other branches
- aux02
- unchanged
- staging
- unchanged