RustTip

aimanager.ai_to_player_distance_wakeup_range

variableserver

If an agent is beyond this distance to a player, it's flagged for becoming dormant.

Quick info

Type
float
Default
160
Runs on
server
Class
Rust.Ai.AiManager

Example

aimanager.ai_to_player_distance_wakeup_range 160

In other branches

aux02
unchanged
staging
unchanged