aimanager.ai_to_player_distance_wakeup_range
variableserver
If an agent is beyond this distance to a player, it's flagged for becoming dormant.
Quick info
- Type
- float
- Default
- 160
- Runs on
- server
- Class
- Rust.Ai.AiManager
Example
aimanager.ai_to_player_distance_wakeup_range 160In other branches
- aux02
- unchanged
- staging
- unchanged