RustTip

antihack.melee_entity_bounds_radius

variableserver

melee collider bounds validation radius for hit entities, higher value = more forgiveness

Quick info

Type
float
Default
0.05
Runs on
server
Class
ConVar.AntiHack

Example

antihack.melee_entity_bounds_radius 0.05

In other branches

aux02
unchanged
staging
unchanged