antihack.melee_entity_bounds_radius
variableserver
melee collider bounds validation radius for hit entities, higher value = more forgiveness
Quick info
- Type
- float
- Default
- 0.05
- Runs on
- server
- Class
- ConVar.AntiHack
Example
antihack.melee_entity_bounds_radius 0.05In other branches
- aux02
- unchanged
- staging
- unchanged