antihack.strict_mount_checks
variableserver
Should we do extra physics checks when mounting vehicles to prevent players clipping through small gaps. 0 = off, 1 = bypass switch seats, 2 = always
Quick info
- Type
- int
- Default
- 1
- Runs on
- server
- Class
- ConVar.AntiHack
Example
antihack.strict_mount_checks 1In other branches
- aux02
- unchanged
- staging
- unchanged