RustTip

audio.debugvoicelimiting

variableclient

When enabled, logs voice chat limiting decisions to the console, showing when players are muted due to proximity or bandwidth constraints(description generated by Facepunch)

Quick info

Type
bool
Default
False
Runs on
client
Class
ConVar.Audio

Example

audio.debugvoicelimiting False

In other branches

aux02
unchanged
staging
unchanged