baseplayer.allowrelationshipserverocclusion
variableserversaved
When enabled, server occlusion is taken into account when updating player relationship visibility data; saved between restarts(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- BasePlayer
Example
baseplayer.allowrelationshipserverocclusion TrueIn other branches
- aux02
- missing
- staging
- missing