RustTip

baseplayer.relationshipupdatequeueframebudgetms

variableserver

Per-frame CPU budget in milliseconds for processing the player relationship (contacts/team) update queue(description generated by Facepunch)

Quick info

Type
float
Default
0.05
Runs on
server
Class
BasePlayer

Example

baseplayer.relationshipupdatequeueframebudgetms 0.05

In other branches

aux02
unchanged
staging
unchanged