batching.enabled
variableclient
Enables the mesh batching system, which combines nearby static meshes into single draw calls to reduce rendering overhead(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- True
- Runs on
- client
- Class
- ConVar.Batching
Example
batching.enabled TrueIn other branches
- aux02
- unchanged
- staging
- unchanged