clan.editsrequireclantable
variableserver + clientreplicated
If enabled then players will need to be near a Clan Table to make changes to clans
Quick info
- Type
- bool
- Default
- true
- Runs on
- server and client
- Class
- ConVar.Clan
Example
clan.editsrequireclantable trueIn other branches
- aux02
- unchanged
- staging
- unchanged