debug.checkparentingtriggers
variableserver
When enabled, validates that trigger colliders are correctly parented to their entities during physics updates; helps catch mis-parenting bugs(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- ConVar.Debugging
Example
debug.checkparentingtriggers TrueIn other branches
- aux02
- unchanged
- staging
- unchanged