RustTip

debug.printmissionspeakinfo

variableserver

When enabled, logs mission NPC speech info (speaker, line, trigger) to the console as mission dialogue events fire(description generated by Facepunch)

Quick info

Type
bool
Default
False
Runs on
server
Class
ConVar.Debugging

Example

debug.printmissionspeakinfo False

In other branches

aux02
unchanged
staging
unchanged