RustTip

decay.scale

variableserver

Multiplier applied to all decay damage per tick; 1.0 = normal, 2.0 = double decay rate, 0.0 = no decay(description generated by Facepunch)

Quick info

Type
float
Default
1
Runs on
server
Class
ConVar.Decay

Example

decay.scale 1

In other branches

aux02
unchanged
staging
unchanged