RustTip

deepsea.entities_spawninterval

variableserver

When generating, the interval in seconds in between each entity spawn (island, ghost ship and floating city). Increase if you're experiencing lag when the deep sea is opening.

Quick info

Type
float
Default
5
Runs on
server
Class
ConVar.DeepSea

Example

deepsea.entities_spawninterval 5

In other branches

aux02
unchanged
staging
unchanged