RustTip

gamemodesoftcore.reclaim_suicide

variableserver

When enabled, items are kept in a reclaim backpack even if the player died by suicide (F1 kill)(description generated by Facepunch)

Quick info

Type
bool
Default
False
Runs on
server
Class
GameModeSoftcore

Example

gamemodesoftcore.reclaim_suicide False

In other branches

aux02
unchanged
staging
unchanged