graphics.shadowlights
variableclientsaved
Maximum number of lights that can cast real-time shadows simultaneously; clamped to a minimum of 1; higher values improve shadow coverage at GPU cost(description generated by Facepunch)
Quick info
- Type
- int
- Default
- 1
- Runs on
- client
- Class
- ConVar.Graphics
Example
graphics.shadowlights 1In other branches
- aux02
- unchanged
- staging
- unchanged