RustTip

graphicssettings.particleraycastbudget

variableclientsaved

Budget for how many ray casts can be performed per frame for approximate collision testing.

Quick info

Type
int
Default
—
Runs on
client
Class
ConVar.GraphicsSettings

Example

graphicssettings.particleraycastbudget <value>

In other branches

aux02
unchanged
staging
unchanged