RustTip

ioentity.backtracking

variableserver

Number of IO update passes allowed to back-track and re-process changed entities each tick; higher values improve signal propagation speed(description generated by Facepunch)

Quick info

Type
int
Default
8
Runs on
server
Class
IOEntity

Example

ioentity.backtracking 8

In other branches

aux02
unchanged
staging
unchanged