npcautoturret.forcedamageblockedsleepers
variableserver
If an npc turret is firing at a sleeping player and the player is blocked, still apply damage
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- NPCAutoTurret
Example
npcautoturret.forcedamageblockedsleepers TrueIn other branches
- aux02
- unchanged
- staging
- unchanged