RustTip

physics.groundwatchdelay

variableserver

Seconds between ground-watch checks on a player; lower values detect world-fall issues faster but increase CPU overhead(description generated by Facepunch)

Quick info

Type
float
Default
0.1
Runs on
server
Class
ConVar.Physics

Example

physics.groundwatchdelay 0.1

In other branches

aux02
unchanged
staging
unchanged