physics.groundwatchdelay
variableserver
Seconds between ground-watch checks on a player; lower values detect world-fall issues faster but increase CPU overhead(description generated by Facepunch)
Quick info
- Type
- float
- Default
- 0.1
- Runs on
- server
- Class
- ConVar.Physics
Example
physics.groundwatchdelay 0.1In other branches
- aux02
- unchanged
- staging
- unchanged