physicstumblingentity.max_tumbling_force
variableserversaved
Maximum force applied on collision to cause tumbling
Quick info
- Type
- float
- Default
- 1000
- Runs on
- server
- Class
- PhysicsTumblingEntity
Example
physicstumblingentity.max_tumbling_force 1000In other branches
- aux02
- unchanged
- staging
- unchanged