RustTip

room.occlusion_door_immediate_range

variableserver

How close a player must be to a door for its rooms to be sent immediately when it opens, in metres. 0 = no limit, flush every viewer of the door.

Quick info

Type
float
Default
30
Runs on
server
Class
ConVar.RoomOcclusion

Example

room.occlusion_door_immediate_range 30

In other branches

aux02
unchanged
staging
unchanged