RustTip

room.occlusion_range

variableserver

How far from a player interior occlusion looks for rooms to hide things in, in metres. Must comfortably exceed network range; rooms beyond it fail open.

Quick info

Type
float
Default
250
Runs on
server
Class
ConVar.RoomOcclusion

Example

room.occlusion_range 250

In other branches

aux02
unchanged
staging
unchanged